/VulkanProject

Vulkan Project

Primary LanguageC++

Vulkan Project

Course project with the purpose of learning and implementing Vulkan API in a real-time graphics engine. To test out the Vulkan implementation a heightmap with frustum culling were developed.

Frustum Culling Done on the GPU Using IndirectDraw

Frustum

Heightmap Dynamic Streaming to GPU with Transfer Queue

Heightmap