/LimboKeys

A recreation of the key maze in chron44 and MindCap's final part in the Geometry Dash level Limbo.

Primary LanguageC#

LimboKeys

A recreation of the key maze in chron44 and MindCap's final part in the Geometry Dash level Limbo.

How to play

Upon launching the game, 8 white circles will appear and grow into place. One circle will flash green. This is the key you must follow.
After 8 beats, the key will stop, and all keys will start moving. They will swap places with one another for 16 beats.
After that, they will chaotically move into a spinning circle formation for 16 more beats, before ending the shuffling and slowing down.
You must choose the key you were following. An end screen will show after.
Success will show if the flashing green key at the beginning is the same one that was chosen at the end.
Try again will show if the chosen key was incorrect, and the correct key will be shown underneath.

Customization

You can modify the config.json file however you like. These are the properties:
spinSpeed: How fast the end circle spins.
rampSpeed: How fast the keys will speed up their shuffling in the last 16 beats of the game.
circleWidth: Horizontal radius (in pixels) of the ending circle.
circleHeight: Vertical radius (in pixels) of the ending circle.
xSpacing: How horizontally far apart (in pixels) the keys are in the starting grid.
ySpacing: How vertically far apart (in pixels) the keys are in the starting grid.
keyRadius: The radius (in pixels) of the keys.
winScale: The scaling factor of the window. Affects everything. Use for easy adjustment if the scaling is wrong.
textScale: The scaling factor of the text.
shakeStrength: The strength of the shaking in the last few beats of the game.
easing: Can be "linear", "sine", "sineIn", "sineOut", or "backOut".
debug: Prints out information for debugging purposes.