Quasi-quad/octrees (e.g. variable width tile matrix sets)
jerstlouis opened this issue · 0 comments
jerstlouis commented
Will it be possible to use implicit tiling with tile hierarchies where some tiles split in 3 rather than 4, e.g. to accommodate the smaller physical area at the poles?
This is supported by 2D TileMatrixSets such as our GNOSIS Global Grid and the CDB Global Grid.