/Quickbeam

Halo memory editor

Primary LanguageC#

Quickbeam

Quickbeam is software for editing Halo 1 mapfiles, whether on disk or in Halo's memory while the game is running hot.

Quickbeam Screenshot

License

This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.

Thanks

  • conure: Proved that runtime edits are possible
  • Modzy: Provided source code to Open Halo Parser and Pearl 2
  • Oxide: Provided a simple C++ map parsing example and source code to Phasor
  • Ryx: Provided x86 assembly which prevents Halo's graphics from pausing when alt-tabbed
  • dirk: Provided source code to SDMHaloMapLoader
  • nil: Always a big help on IRC
  • Zero2: Explained reflexives, map magic, and map deprotection theory
  • Btcc22: Provided code to hook into the Halo console and add custom commands
  • Xerax: Author of Assembly's excellent WPF GUI.

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