Quickbeam is software for editing Halo 1 mapfiles, whether on disk or in Halo's memory while the game is running hot.
This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
- conure: Proved that runtime edits are possible
- Modzy: Provided source code to Open Halo Parser and Pearl 2
- Oxide: Provided a simple C++ map parsing example and source code to Phasor
- Ryx: Provided x86 assembly which prevents Halo's graphics from pausing when alt-tabbed
- dirk: Provided source code to SDMHaloMapLoader
- nil: Always a big help on IRC
- Zero2: Explained reflexives, map magic, and map deprotection theory
- Btcc22: Provided code to hook into the Halo console and add custom commands
- Xerax: Author of Assembly's excellent WPF GUI.