Chaika9's Stars
ClassiCube/ClassiCube
Custom Minecraft Classic / ClassiCube client written in C from scratch (formerly ClassicalSharp in C#)
WooshiiDev/HierarchyDecorator
Lightweight Unity Plugin transforming the Hierarchy into what it should be. Adds headers, styles, icons and more.
NazaraEngine/NazaraEngine
Nazara Engine is a cross-platform framework aimed at (but not limited to) real-time applications requiring audio, 2D and 3D real-time rendering, network and more.
adepierre/Botcraft
Botcraft is a cross-platform C++ library to create bots that connect and interact with Minecraft servers with (optional) integrated OpenGL renderer
thunder-engine/thunder
Thunder Engine – Cross-platform 2D and 3D game engine with modular architecture
luis-l/BonsaiBehaviourTree
An advanced behaviour tree solution for the Unity game engine
Taliayaya/Project-86
The repository of the project 86 game
inanevin/LinaEngine
Lina Engine is an open-source , modular, tiny and fast C++ game engine, aimed to develop 3D desktop games.
RoheeAxel/fun_in_c
fun in c
frozein/NoiseToy
a primitive noise generator
Parumezan/Milk
jmorton06/Lumos
Cross-Platform C++ 2D/3D game engine
travisvroman/kohi
A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.
AUGERClement/WhiteHairEmpire
mono/mono
Mono open source ECMA CLI, C# and .NET implementation.
pytorch/pytorch
Tensors and Dynamic neural networks in Python with strong GPU acceleration
kubo/funchook
Hook function calls by inserting jump instructions at runtime
neo-jgrec/mars-lib
Utils functions that only use allowed functions by Epitech to produce serenely my projects
neo-jgrec/portfolio
Portfolio made in React, made to showcase neo-jgrec projects.
Paladium-Developpement/Paladium-Bedrock-Issues
This repository is used to report issues for Paladium Bedrock.
babbleberry/rpi4-osdev
Tutorial: Writing a "bare metal" operating system for Raspberry Pi 4
Sigmapitech/EpLinkedList
Small lib for linked lists
JavascriptNet/Javascript.Net
.Net bindings to the V8 JavaScript engine
ollama/ollama
Get up and running with Llama 3.1, Mistral, Gemma 2, and other large language models.
TheCurle/Chroma
The Chromatic OS
phil-opp/blog_os
Writing an OS in Rust
cat-milk/Anime-Girls-Holding-Programming-Books
Anime Girls Holding Programming Books
Wafflus/unity-genshin-impact-movement-system
A movement system made in Unity that attempts to replicate Genshin Impact Movement.
adriengivry/Overload
3D game engine with lua scripting
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies