My second project, recreating the arcade game "Space Invaders".
Check out my page for more details about my progress, code structure, and overall thoughts!
https://silk-tub-8b6.notion.site/Table-of-Contents-025af625f974474493fd309c905de564?pvs=4
For this project, I am focusing on architecture, modularization, scalability, and learning best practices.
I have periodic updates and demos of my progress on my LinkedIn: https://www.linkedin.com/in/chang-ju-kim/recent-activity/all/
As of now, version 0.1.0 is out featuring several different levels, gradual upgrades throughout the game, and very nice code architecture! It is out on Windows. Linux and Mac is having issues.
- A/D to move
- Space to fire
- Esc to pause
https://drive.google.com/drive/folders/1WaAQW6dTMNKtWo_hZPvWQLiUadZrHUp5?usp=sharing
- Install zip file depending on the Windows system
- Extract to a folder of choice
- Open "Space Intruders.exe"
I got my art from publicly available sources. I'd love to credit these artists so please check out the link below for who and where I got my art from!