xmake
A cross-platform build utility based on Lua
Modern C/C++ build tools, Simple, Fast, Powerful dependency package integration
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Technical Support
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- Handling Issues with higher priority
- One-to-one technical consulting service
- Review your xmake.lua and provide suggestions for improvement
中文)
Introduction (Xmake is a lightweight cross-platform build utility based on Lua.
It is very lightweight and has no dependencies because it has a built-in Lua runtime.
It uses xmake.lua to maintain project builds and its configuration syntax is very simple and readable.
We can use it to build project directly like Make/Ninja, or generate project files like CMake/Meson, and it also has a built-in package management system to help users solve the integrated use of C/C++ dependent libraries.
Xmake = Build backend + Project Generator + Package Manager
If you want to know more, please refer to: Documents, Github and Gitee and also welcome to join our community.
Installation
via curl
bash <(curl -fsSL https://xmake.io/shget.text)
via wget
bash <(wget https://xmake.io/shget.text -O -)
via powershell
Invoke-Expression (Invoke-Webrequest 'https://xmake.io/psget.text' -UseBasicParsing).Content
Other installation ways
If you don't want to use script to install xmake, you can also click Installation Guide to get other installation ways.
Simple description
Package dependences
An official xmake package repository: xmake-repo
Build project
$ xmake
Run target
$ xmake run console
Debug target
$ xmake run -d console
Configure platform
$ xmake f -p [windows|linux|macosx|android|iphoneos ..] -a [x86|arm64 ..] -m [debug|release]
$ xmake
Menu configuration
$ xmake f --menu
Build as fast as ninja
The test project: xmake-core
Multi-task parallel compilation
buildsystem | Termux (8core/-j12) | buildsystem | MacOS (8core/-j12) |
---|---|---|---|
xmake | 24.890s | xmake | 12.264s |
ninja | 25.682s | ninja | 11.327s |
cmake(gen+make) | 5.416s+28.473s | cmake(gen+make) | 1.203s+14.030s |
cmake(gen+ninja) | 4.458s+24.842s | cmake(gen+ninja) | 0.988s+11.644s |
Single task compilation
buildsystem | Termux (-j1) | buildsystem | MacOS (-j1) |
---|---|---|---|
xmake | 1m57.707s | xmake | 39.937s |
ninja | 1m52.845s | ninja | 38.995s |
cmake(gen+make) | 5.416s+2m10.539s | cmake(gen+make) | 1.203s+41.737s |
cmake(gen+ninja) | 4.458s+1m54.868s | cmake(gen+ninja) | 0.988s+38.022s |
Package management
Download and build
Processing architecture
Supported package repositories
- Official package repository xmake-repo (tbox >1.6.1)
- Official package manager Xrepo
- User-built repositories
- Conan (conan::openssl/1.1.1g)
- Conda (conda::libpng 1.3.67)
- Vcpkg (vcpkg:ffmpeg)
- Homebrew/Linuxbrew (brew::pcre2/libpcre2-8)
- Pacman on archlinux/msys2 (pacman::libcurl)
- Apt on ubuntu/debian (apt::zlib1g-dev)
- Clib (clib::clibs/bytes@0.0.4)
- Dub (dub::log 0.4.3)
- Portage on Gentoo/Linux (portage::libhandy)
- Nimble for nimlang (nimble::zip >1.3)
- Cargo for rust (cargo::base64 0.13.0)
Package management features
- The official repository provides nearly 500+ packages, one-click compilation on all platforms
- Full platform package support, support for cross-compiled dependent package integration
- Support package virtual environment,
xrepo env shell
- Precompiled package acceleration for windows
- Support self-built package repositories, private repository deployment
- Third-party package repository support, such as: vcpkg, conan, conda, etc.
- Support to pull using remote toolchain automatically
- Support to lock package dependency
Supported platforms
- Windows (x86, x64)
- macOS (i386, x86_64, arm64)
- Linux (i386, x86_64, cross-toolchains ..)
- *BSD (i386, x86_64)
- Android (x86, x86_64, armeabi, armeabi-v7a, arm64-v8a)
- iOS (armv7, armv7s, arm64, i386, x86_64)
- WatchOS (armv7k, i386)
- AppleTVOS (armv7, arm64, i386, x86_64)
- MSYS (i386, x86_64)
- MinGW (i386, x86_64, arm, arm64)
- Cygwin (i386, x86_64)
- Wasm (wasm32)
- Cross (cross-toolchains ..)
Supported toolchains
$ xmake show -l toolchains
xcode Xcode IDE
msvc Microsoft Visual C/C++ Compiler
yasm The Yasm Modular Assembler
clang A C language family frontend for LLVM
go Go Programming Language Compiler
dlang D Programming Language Compiler
gfortran GNU Fortran Programming Language Compiler
zig Zig Programming Language Compiler
sdcc Small Device C Compiler
cuda CUDA Toolkit
ndk Android NDK
rust Rust Programming Language Compiler
swift Swift Programming Language Compiler
llvm A collection of modular and reusable compiler and toolchain technologies
cross Common cross compilation toolchain
nasm NASM Assembler
gcc GNU Compiler Collection
mingw Minimalist GNU for Windows
gnu-rm GNU Arm Embedded Toolchain
envs Environment variables toolchain
fasm Flat Assembler
tinycc Tiny C Compiler
emcc A toolchain for compiling to asm.js and WebAssembly
icc Intel C/C++ Compiler
ifort Intel Fortran Compiler
muslcc The musl-based cross-compilation toolchain
fpc Free Pascal Programming Language Compiler
wasi WASI-enabled WebAssembly C/C++ toolchain
nim Nim Programming Language Compiler
circle A new C++20 compiler
armcc ARM Compiler Version 5 of Keil MDK
armclang ARM Compiler Version 6 of Keil MDK
Supported Languages
- C
- C++
- Objective-C and Objective-C++
- Swift
- Assembly
- Golang
- Rust
- Dlang
- Fortran
- Cuda
- Zig
- Vala
- Pascal
- Nim
Supported Features
- The configuration grammar is simple and easy to use
- Quick installation, without any dependencies
- One-click compilation for all platforms
- Support cross compilation, intelligent analysis of cross tool chain information
- Extremely fast, multi-task parallel compilation support
- C++20 Module support
- Support cross-platform C/C++ dependency package quick integration, built-in package manager
- Multi-language mixed compilation support
- Rich plug-in support, providing various project generators, such as: vs/makefile/cmakelists/compile_commands to generate plugins
- REPL interactive execution support
- Incremental compilation support, automatic analysis of header files
- Quick switching and customization support of tool chain
- A large number of expansion modules support
Supported Projects
- Static Library
- Shared Library
- Console
- Cuda Program
- Qt Application
- WDK Driver (umdf/kmdf/wdm)
- WinSDK Application
- MFC Application
- iOS/MacOS Application (Support .metal)
- Framework and Bundle Program (iOS/MacOS)
- SWIG Modules (Lua, python, ...)
- Luarocks Modules
- Protobuf Program
- Lex/yacc program
- C++20 Modules
- Linux Kernel Driver Modules
More Examples
Debug and release modes
add_rules("mode.debug", "mode.release")
target("console")
set_kind("binary")
add_files("src/*.c")
if is_mode("debug") then
add_defines("DEBUG")
end
Custom scripts
target("test")
set_kind("binary")
add_files("src/*.c")
after_build(function (target)
print("hello: %s", target:name())
os.exec("echo %s", target:targetfile())
end)
Automatic integration of dependent packages
Download and use packages in xmake-repo or third-party repositories:
add_requires("tbox >1.6.1", "libuv master", "vcpkg::ffmpeg", "brew::pcre2/libpcre2-8")
add_requires("conan::openssl/1.1.1g", {alias = "openssl", optional = true, debug = true})
target("test")
set_kind("binary")
add_files("src/*.c")
add_packages("tbox", "libuv", "vcpkg::ffmpeg", "brew::pcre2/libpcre2-8", "openssl")
In addition, we can also use the xrepo command to quickly install dependent packages.
Qt QuickApp Program
target("test")
add_rules("qt.quickapp")
add_files("src/*.cpp")
add_files("src/qml.qrc")
Cuda Program
target("test")
set_kind("binary")
add_files("src/*.cu")
add_cugencodes("native")
add_cugencodes("compute_35")
WDK/UMDF Driver Program
target("echo")
add_rules("wdk.driver", "wdk.env.umdf")
add_files("driver/*.c")
add_files("driver/*.inx")
add_includedirs("exe")
target("app")
add_rules("wdk.binary", "wdk.env.umdf")
add_files("exe/*.cpp")
More wdk driver program examples (umdf/kmdf/wdm), please see WDK Program Examples
iOS/MacOS Application
target("test")
add_rules("xcode.application")
add_files("src/*.m", "src/**.storyboard", "src/*.xcassets")
add_files("src/Info.plist")
Framework and Bundle Program (iOS/MacOS)
target("test")
add_rules("xcode.framework") -- or xcode.bundle
add_files("src/*.m")
add_files("src/Info.plist")
OpenMP Program
add_requires("libomp", {optional = true})
target("loop")
set_kind("binary")
add_files("src/*.cpp")
add_rules("c++.openmp")
add_packages("libomp")
Zig Program
target("test")
set_kind("binary")
add_files("src/main.zig")
Automatically fetch remote toolchain
fetch the special version of llvm
We use clang in llvm-10 to compile the project.
add_requires("llvm 10.x", {alias = "llvm-10"})
target("test")
set_kind("binary")
add_files("src/*.c)
set_toolchains("llvm@llvm-10")
Fetch cross-compilation toolchain
We can also pull the specified cross-compilation tool chain to compile the project.
add_requires("muslcc")
target("test")
set_kind("binary")
add_files("src/*.c)
set_toolchains("@muslcc")
Fetch toolchain and packages
We can also use the specified muslcc cross-compilation toolchain to compile and integrate all dependent packages
add_requires("muslcc")
add_requires("zlib", "libogg", {system = false})
set_toolchains("@muslcc")
target("test")
set_kind("binary")
add_files("src/*.c")
add_packages("zlib", "libogg")
Plugins
Generate IDE project file plugin(makefile, vs2002 - vs2022 .. )
$ xmake project -k vsxmake -m "debug,release" # New vsproj generator (Recommended)
$ xmake project -k vs -m "debug,release"
$ xmake project -k cmake
$ xmake project -k ninja
$ xmake project -k compile_commands
Run the custom lua script plugin
$ xmake l ./test.lua
$ xmake l -c "print('hello xmake!')"
$ xmake l lib.detect.find_tool gcc
$ xmake l
> print("hello xmake!")
> {1, 2, 3}
< {
1,
2,
3
}
More builtin plugins, please see: Builtin plugins
Please download and install more other plugins from the plugins repository xmake-plugins.
IDE/Editor Integration
-
xmake-visualstudio (third-party, thanks @HelloWorld886)
-
xmake-qtcreator (third-party, thanks @Arthapz)
XMake Gradle Plugin (JNI)
We can uses xmake-gradle plugin to compile JNI library in gradle.
plugins {
id 'org.tboox.gradle-xmake-plugin' version '1.1.5'
}
android {
externalNativeBuild {
xmake {
path "jni/xmake.lua"
}
}
}
The xmakeBuild
will be injected to assemble
task automatically if the gradle-xmake-plugin has been applied.
$ ./gradlew app:assembleDebug
> Task :nativelib:xmakeConfigureForArm64
> Task :nativelib:xmakeBuildForArm64
>> xmake build
[ 50%]: ccache compiling.debug nativelib.cc
[ 75%]: linking.debug libnativelib.so
[100%]: build ok!
>> install artifacts to /Users/ruki/projects/personal/xmake-gradle/nativelib/libs/arm64-v8a
> Task :nativelib:xmakeConfigureForArmv7
> Task :nativelib:xmakeBuildForArmv7
>> xmake build
[ 50%]: ccache compiling.debug nativelib.cc
[ 75%]: linking.debug libnativelib.so
[100%]: build ok!
>> install artifacts to /Users/ruki/projects/personal/xmake-gradle/nativelib/libs/armeabi-v7a
> Task :nativelib:preBuild
> Task :nativelib:assemble
> Task :app:assembleDebug
CI Integration
GitHub Action
We can use github-action-setup-xmake to setup Xmake in Github Action.
uses: xmake-io/github-action-setup-xmake@v1
with:
xmake-version: latest
Who is using Xmake?
Please click User List to view the complete user list.
If you are using xmake, welcome to submit the information to the above list through PR, so that let more users can known how many users are using xmake.
Ihis also let users to use xmake more confidently, and we will also have more motivation to maintain it continuously, so that the xmake project and the community will grow stronger.
Contacts
- Email:waruqi@gmail.com
- Homepage:xmake.io
- Community
- Chat on reddit
- Chat on telegram
- Chat on gitter
- Chat on discord
- Chat on QQ Group: 343118190, 662147501
- Source Code:Github, Gitee
- Wechat Public: tboox-os
Thanks
This project exists thanks to all the people who have contributed:
- TitanSnow: provide the xmake logo and install scripts
- uael: provide the semantic versioning library sv
- OpportunityLiu: improve cuda, tests and ci
- xq144: Improve
xrepo env shell
, and contribute a lot of packages to the xmake-repo repository.