/Swift-MyTopProjectRightNow

Swift 2 - Icarus Game - a from-scratch iOS Universal game using SpriteKit, Accelerometer, and Swift 2

Primary LanguageSwift

MyTopProjectRightNow

An iOS Universal Game using Swift 2

About

MyTopProjectRightNow is my work in progress for Icarus Game (tentatively titled), a game using Swift 2, SpriteKit, and the Accelerometer. Everything is written from scratch and no frameworks have been used besides UIKit, SpriteKit and Foundation. I'm currently simulating parallax effects, randomly-generated clouds, etc. I came up with all logic, calculation and math functions on my own. I am unaware if they exist somewhere already (likely so) but I wanted to do this as a personal challenge.

Many extra features and updated graphics to come. This game uses the accelerometer for movement, and will be using multi-touch simultaneously for added difficulty. The game is compatible with all iOS devices running iOS 9.0 or later and scales appropriately to each device (iPod touch, iPhone, iPad, etc).

To implement:

  • powerups w/ explosion on ground effects
  • generation of extra obstacles
  • multi-touch for extra obstacles

To fix:

  • load correct view from save state
  • save state not working on device always - why? works in Simulator ok and works on device when ran through Xcode
  • set up correct auto-pause on save state, let user unpause on reload

Gameplay footage is available on youtube https://youtu.be/-59yhDjqniU

main menu gameplay 1 gameplay 2 xcode project