CherryCoder91
Software Engineer with an eccentric addiction to technology. Backed by a Computer Science degree and a huge stash of coffee.
Chester, United Kingdom
Pinned Repositories
webgl-simpleconcepts-demo
Some very basic examples of some simple concepts within WEBGL scenes.
chester360
Chester 360 is a iOS iOS application which includes the implementation of a 360° panoramic engine created using native iOS technologies (QuartzCore) and written in objective-c utilising GPS anf gyroscopic sensors. Fundamentally it represents a 'Google street view' style experience developed on the iOS platform around the time google street view itself was being developed.
teams-tools
A small utility app that extends the functionality of MS Teams. (Not an official MS project). Better Screen sharing and status keep alive.
blunderbuss
a Visual Studio Code extension to automate menial day to day jobs
github-sso-login-clicker
A chrome extension that detects and automatically clicks 'continue' on the GitHub SSO login confirmation screen
webgl-dom-interaction-demo
An example of how the DOM interaction can be used to influence a WEBGL render. The example is also programmed to use a software renderer as a fall back to WEBGL and hardware acceleration. The two libraries CanvasRenderer and Projector achieve this. There is also some minimal logic in the WEBGL controller to apply its use.
dotnet472-selfhosted-api-demo
An example of how to host ASP.NET 4.7.2 Web API in a console application, using OWIN to self-host the Web API framework. (Open Web Interface for .NET (OWIN) defines an abstraction between .NET web servers and web applications).
ng-i18n
Demo NG i18n
angular-examples
This project demonstrates some of the features within Angular 10+.
geo-message
GeoMessage is an iOS app written in Objective-C built by James Pickup in 2012 that allows users to post messages to a map tagged at their physical geographic location. Users may then view a map on which messages can be opened from.
CherryCoder91's Repositories
CherryCoder91/papercut
PDF demo library
CherryCoder91/typescript-library-template
Example repo for how to set up a typescritpt library with an example demo app that also uses webpack
CherryCoder91/github-sso-login-clicker
A chrome extension that detects and automatically clicks 'continue' on the GitHub SSO login confirmation screen
CherryCoder91/blunderbuss
a Visual Studio Code extension to automate menial day to day jobs
CherryCoder91/grpc-netcore-demo
Demo of gRPC server and client in .NET Core
CherryCoder91/teams-tools
A small utility app that extends the functionality of MS Teams. (Not an official MS project). Better Screen sharing and status keep alive.
CherryCoder91/osx-desktop
A small experiment showing a desktop with a small amount of interactivity.
CherryCoder91/ng-i18n
Demo NG i18n
CherryCoder91/angular-examples
This project demonstrates some of the features within Angular 10+.
CherryCoder91/portfolio.old
Personal website and portfolio for James Pickup's work, thoughts and interests.
CherryCoder91/rabbitmq-sdk-demo
CherryCoder91/dotnet472-selfhosted-api-demo
An example of how to host ASP.NET 4.7.2 Web API in a console application, using OWIN to self-host the Web API framework. (Open Web Interface for .NET (OWIN) defines an abstraction between .NET web servers and web applications).
CherryCoder91/webgl-simpleconcepts-demo
Some very basic examples of some simple concepts within WEBGL scenes.
CherryCoder91/webgl-dom-interaction-demo
An example of how the DOM interaction can be used to influence a WEBGL render. The example is also programmed to use a software renderer as a fall back to WEBGL and hardware acceleration. The two libraries CanvasRenderer and Projector achieve this. There is also some minimal logic in the WEBGL controller to apply its use.
CherryCoder91/geo-message
GeoMessage is an iOS app written in Objective-C built by James Pickup in 2012 that allows users to post messages to a map tagged at their physical geographic location. Users may then view a map on which messages can be opened from.
CherryCoder91/chester360
Chester 360 is a iOS iOS application which includes the implementation of a 360° panoramic engine created using native iOS technologies (QuartzCore) and written in objective-c utilising GPS anf gyroscopic sensors. Fundamentally it represents a 'Google street view' style experience developed on the iOS platform around the time google street view itself was being developed.