I want to build a card-game of some kind using Bevy. This is where I'll be experimenting with the interface.
- Drag a rectangle around and leave it where dropped
- Drag a rectangle and snap to different slots, returning to initial slot if not dropped on another
- Initialize a stack of cards and drag them around, pushing and popping from each slot
- Be able to flip cards
- Define rules and states for each slot
- enabled, disabled (can't place), flip on place, stagger placement
- More probably...