/DiggyHoleWorld

A tech demo demonstrating a procedurally generated 2D tile map. In the vain of Minecraft -- includes an animated character.

Primary LanguageJavaScriptMIT LicenseMIT

Diggy Hole World

A tech demo demonstrating a procedurally generated 2D tile map. In the vain of Minecraft. It even includes a playable animated character.

Web based using vanilla HTML5 and Javascript. Rendering via the canvas element ensures compatibility with all major browsers.

Purpose: This project creates a new, random game world every time the page is refreshed. The parameters herein ensure that the world looks organic and natural.

Play: The demo can be "played" with the arrow keys. An animated dwarf character is free to move and jump around in the above ground area. Digging mechanics will be added in time.


DiggyHole Screenshot1