/Getaviz

Getaviz is a toolset for designing, generating, and exploring software visualizations in 2D, 3D, and VR

Primary LanguageHTMLApache License 2.0Apache-2.0

Getaviz

Getaviz is a toolset for designing, generating, and exploring software visualizations in 2D, 3D, and virtual reality (VR), supporting structural, behavioral and evolutional visualizations. An online demo of Getaviz you can find here.

Features

  • Supported languages: Java, Ruby, and C#
  • Supported version control systems: git and svn
  • Supported output formats: X3D, X3DOM, A-Frame
  • Supported visualization metaphors:
    • Recursive Disk
    • City, City Bricks, City Floors, City Panels
    • Plant
    • MultiSphere

An academic publication about Getaviz you can find here.

Build Status

  • Master branch
    master

Development Team

Main Contributors

Getaviz is developed by the research group Visual Software Analytics at Leipzig University. It has been developed over several years and is the basic for many scientific publications. In 2018 we released Getaviz as open source to simplify collaboration and practical use of our research prototype.

Currently, four developers are contributung actively to Getaviz:

Have a look at our website for more information about our research group, visualization examples, and our publications. We are looking for collaborations with researchers and developers/companies. If you are interested, please contact us via email.

Further Contributors

Many thanks to all the contributors who have improved Getaviz by implementing new features or fixing bugs, especially:

How do I get set up?

The recommended way is not to clone this repository, but to follow the instructions under Installation & Setup. Each subdirectory of this repository represents a standalone component of Getaviz. It contains a separate README.md with further instructions and documentation.

Docker

Getaviz can also be run via Docker. We provide containers via Docker Hub.

Wiki

Please have a look at our Wiki which contains many additional information. However, documentation is still incomplete. Feel free to open an issue if you have any question!