/WrathMods-TabletopTweaks

Tabletop Tweaks is a mod that seeks to adjust the cRPG rules to more closely follow the tabletop ruleset. Additionally it adds content missing from the base game.

Primary LanguageC#MIT LicenseMIT

PLEASE DO NOT SUBMIT BUG REPORTS WHILE USING THIS MOD AS THERE ARE SIGNIFICANT CHANGES IF YOU ABSOLUTELY MUST SUBMIT A BUG REPORT PLEASE NOTIFY OWLCAT THAT IT IS IN USE

This mod seeks to adjust the game to be closer to the tabletop Pathfinder ruleset. This is primarily focused on rebuilding spells and fixing improperly implemented rules.

Additionally this mod seeks to add in content that was not included in the base game from the source books. Once a game is saved with this mod is enabled it will likely require this mod to be present to load so do not remove or disable the mod once enabled. You can however disable any feature of the mod at will without breaking saves.

All fixes and added content are configurable and can be disabled by editing the various settings json files present in the UserSettings folder of the mod. If this folder is no present start your game with the mod enabled and it will generate.

How to install

  1. Download and install Unity Mod Manager, make sure it is at least version 0.23.0
  2. Run Unity Mod Manger and set it up to find Wrath of the Righteous
  3. Download the Tabletop Tweaks mod
  4. Install the mod by dragging the zip file from step 5 into the Unity Mod Manager window under the Mods tab

FEATURES:

Adds One Handed Weapon toggle

Adds The following bloodlines:
    Aberrant Sorcerer Bloodline
    Destined Sorcerer Bloodline
    Aberrant Bloodrager Bloodline
    Destined Bloodrager Bloodline

Adds the following spells:
    Long Arm
    Shadow Enchantment
    Shadow Enchantment Greater

Adds the following mythic abilities:
    Impossible Speed
    Armor Master
    Armored Might
    Mounted Maniac
    Mythic Spell Combat
    Precision Critical

Adds the following mythic feats:
    Shatter Defenses (Mythic)

Adds the following arcanist exploits:
    Quick Study
    Familiar
    Metamagic Knowledge
    Item Crafting

Adds the following magus arcana:
    Broad Study
    Spell Blending

Adds the following advanced weapon trainings:
    Trained Grace
    Trained Throw
    Defensive Weapon Training
    Focused Weapon
    Warrior Spirit

Adds the following advanced armor trainings:
    Armored Confidence
    Armored Juggernaut
    Armor Specialization
    Critical Deflection
    Steel Headbut
    
Adds the following archetypes:
    Bloodrager - Metamagic Rager
    Warpriest - Divine Commander
    Druid - Nature Fang
    Cleric - Channeler of the Unknown

Adds the following feats:
    Dervish Dance
    Graceful Athlete
    Magical Aptitude
    Scholar
    Self-Sufficent
    Shingle Runner
    Street Smarts
    Extra Reservoir
    Extra Ki
    Extra Hex
    Extra Arcanist Exploit
    Extra Arcana
    Extra Rogue Talent
    Extra Slayer Talent
    Extra Revelation
    Extra Discovery
    Extra Mercy
    Nature Soul
    Animal Ally
    Greater Spell Specialization
    Erastil's Blessing
    Stalwart
    Improved Stalwart
    Celestial Servant

Adds the following rogue talents:
    Graceful Athlete

Adds the following racial traits:
    added dwarf stoutheart trait
    added dwarf stoic negotiator trait
    added elf arcane focus trait
    added elf long limbed trait
    added elf moon kissed trait
    added elf vigilance trait
    added gnome keen trait
    added gnome fell magic trait
    added gnome utilitarian magic trait
    added gnome inquisitive trait
    added gnome nosophobia trait
    added halfling blessed trait
    added halfling secretive survivor trait
    added halfling underfoot trait

Adds the following backgrounds:
    Lecturer

Enables the following data mined content:
    Cauldron Witch Archetype
    Elemental Master Archetype

Contains the following changes/fixes:
    Disables Natural Armor Stacking
    Disables Polymorph Stacking
    Disables Canny Defense Stacking
    Disables Monk AC Stacking with other untyped of same source
    Enables activatable abilities like rage to persist after combat if the limitless feature is present
    fixes temporary hp not updating properly when damage is taken
    Natural 20s now are always a success when rolled during critical confirmation
    Limited fixes to shadow spells
    Longspears now fill the roll of lances for mounted bonus damage
    Vital Strike no longer crits incorrectly
    Empower and Maximize no longer stack incorrectly
    Skills points properly increase from permanant bonuses
    Selective now only works on instaneous effects
    Coup De Grace now scales properly (Thanks @Perunq)
    Class specific feat selections should now have the correct feats
    The Holy Symbol of Iomedae no longer turns itself off
    Profane ascention now works corectly for dexterity and strength based characters
    DR Rules now more closely follow the tabletop rules
    Favorite Metamagic Bolster can now be picked

Reworks the following Mythic Paths:
    Aeon
        Aeon Bane is now a free action to activate instead of a swift
        Aeon Bane usages now scale at 2x Mythic level + Character level
        Aeon Bane no longer grants disadvantage on spell resistance and instead correctly adds mythic rank to spell resistance checks
        Aeon Improved Bane now uses greater dispel magic rules to remove 1/4 CL buffs (where CL is defined as Character Level + Mythic Rank) instead of dispeling all buffs
        Aeon Greater Bane damage is now rolled into the main weapon attack instead of a separate instance
        Aeon Greater Bane now auto dispels one buff on the first hit
        Aeon Greater Bane now allows you to cast swift action spells as a move action
        Aeon Gaze selection is no longer limited on the first selection and all selections are available
        Aeon Gaze now functions like Inquisitor Judgments where multiple can be activated for the same swift action and resouce usage
        Aeon Gaze DC has been adjusted from 15 + 2x Mythic Level to 10 + 1/2 Character Level + 2x Mythic level
            This takes the DC range from DC 21-35 to DC 21-40 (+2 vs Chaotic)
    Azata
        Performance usages now scale at Mythic Level + Character Level
        Favorable Magic now works on reoccurring saves
        Azata songs can now be started outside of combat

Alchemist
    Grenadier
        No longer gets brew potions
        No longer gets poision resistance
Arcansit
    Fixed consume spells minimum resources
Bloodrager
    Fixes abyssal bulk blood rage feature
    Fixes spells per day to prevent premature qualification of prerequisites
    Fixed limitless rage not granting extra temp hp
    Rebuilt Arcane Bloodrage to work better
    Primalist
        Prevents qualification of Extra Rage power feat
        All Rage powers should now work
    Reformed Fiend
        Fixes Hatred Against Evil
Cavalier
    Adds cavalier mobility feature
    Fixes base mount selection
    Fixes supreme charge
    Gendarme
        Fixes transfixing charge
Dragon Disciple
    Spellbooks now work:
        Stigmitized Witch
        Sage Sorcerer
        Empyreal Sorcerer
        Unlettered Arcansist
        Bature Mage
Fighter
    Advanced Weapon Training Feat now properly repects prerequisites
    Two Handed Weapon Training now works with all Weapon Training effects
    Two Handed Fighter
        Can now take Advanced Weapon Training feats
Hellknight
    Pentamic Faith now requires the Godclaw Order instead of the Diety
Kineticist
    Elemental Engine
        Fixes bug preventing this from being selectable
Lich
    Enabled merging for exploiter wizard and nature mage
Loremaster
    Spell Secrets now work
    Prerequisites have been fixed
    Trickster feats removed from selection
    No longer causes you to lose a caster level
    The following classes can now progress thier spellbook with loremaster
        Hunter
        Warpriest
        Crossblooded Sorcerer
        Espionage Expert
        Nature Mage
Magus
    Spell combat now works with abilities that have variants
    Sword Saint
        Perfect Critical now correctly costs 2 points of pool instead of 1
Monk
    Zen Archer
        Perfect Strike now upgrades at level 10
Oracle
    Natures Whispers no longer stacks with Scaled Fist
    Curses should no progress at the correct rate
Ranger
    Reverts favorable enemy outsider to work on all outsiders
    Espionage Expert
        Trapfinding now addes 1/2 class level to trickery as well as perception
Rogue
    Fixes rogue talents being able to be picked more than once
    Trapfinding now addes 1/2 class level to trickery as well as perception
    Slippery mind now properly updates on stat change
    Eldritch Scoundrel
        Fixes sneak attack progression
Slayer
    Fixes studied target bonus
    Trapfinding now addes 1/2 class level to trickery as well as perception
Witch
    Fixes hex casting stat for:
        Evil eye
    Fixes hex descriptors for
        Death Curse
        Delicious Fright
        Evil Eye
        Hoarfrost
        Restless Slumber
Spells
    Updates to better match tabletop versions:
        Angelic Aspect Greater
        Magical Vestment
    Fixes:
        Believe in Yourself
        Bestow Curse Greater
        Break Enchantment
        Ode to Miraculous Magic
        Crusader's Edge
        Second Breath
Bloodlines
    Fixes bloodline prerequisites to prevent impossible stacking
    Fixed dragon disciple bloodline rules to prevent impossible stacking
    Enabled dragonhier scion progression with dragon disciple
Feats
    Crane wing now requires a free hand
    Slashing grace now always requires a free hand
    Fencing grace now always requires a free hand
    Mounted Combat now works properly
    Indomitable Mount now works properly
    Spirited Charage now works properly
    Persistant metatmagic can now be applied to spells
    Empower metatmagic can now be applied to touch spells
    Maximize metatmagic can now be applied to touch spells
    Bolster metatmagic can now be applied to touch spells
    Bolster metatmagic splash damage should not longer hit you (unless you targeted a friendly)
Mythic Abilities
    Bloodline Ascendance now works with mutated bloodlines
    Enduring spells now works with temporary item enhancement spells
    Second bloodline is now available to mutated bloodlines
    Second bloodrager bloodline now works with reformed fiend

Acknowledgments:

  • Pathfinder Wrath of The Righteous Discord channel members
  • @Balkoth, @Narria, @edoipi, @SpaceHamster and the rest of our great Discord modding community - help.
  • PS: Spacehamster's Modding Wiki is an excellent place to start if you want to start modding on your own.
  • Join our Discord