Pinned Repositories
adsite.pro_zadanie_rekrutacyjne
adSite.pro - zadanie rekrutacyjne
basis_universal
Basis Universal GPU Texture Codec
bubble
cpus
CPUs
godot
Godot Engine – Multi-platform 2D and 3D game engine
godot-rapier-physics
Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions.
godot-size-history.github.io
Compare Godot binary sizes across official releases
godot_voxel
Voxel module for Godot Engine
pysweeper
pysweeper - a Minesweeper clone written in Python
EvoCar
Chubercik's Repositories
Chubercik/pysweeper
pysweeper - a Minesweeper clone written in Python
Chubercik/adsite.pro_zadanie_rekrutacyjne
adSite.pro - zadanie rekrutacyjne
Chubercik/bubble
Chubercik/cpus
CPUs
Chubercik/godot
Godot Engine – Multi-platform 2D and 3D game engine
Chubercik/godot-rapier-physics
Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions.
Chubercik/godot-size-history.github.io
Compare Godot binary sizes across official releases
Chubercik/godot_voxel
Voxel module for Godot Engine
Chubercik/i48
`i48` provides a 48-bit signed integer type for Rust, filling the gap between `i32` and `i64`. This type may be useful in certain scenarios where 48-bit precision is required but 64 bits would be excessive.
Chubercik/mc_sheep_consistency
Adds consistent sheep dye coloring across shearing sessions for Fabric
Chubercik/salva
2 and 3-dimensional fluid simulation library in Rust.