Pinned Repositories
31AI
AI that plays the card game 31
AddAnyFile
A Visual Studio extension
AndroidGameEngine
Arrays
Aventyrsspel_V2
The second Adventure game for school
EC390_Computer
Lamp
A C++ Game Engine using Vulkan
MothVulkan
Volt
Wire
A small, simple and generic ECS in C++
ChunkTreasure1's Repositories
ChunkTreasure1/Volt
ChunkTreasure1/Lamp
A C++ Game Engine using Vulkan
ChunkTreasure1/AndroidGameEngine
ChunkTreasure1/EC390_Computer
ChunkTreasure1/MothVulkan
ChunkTreasure1/AddAnyFile
A Visual Studio extension
ChunkTreasure1/Wire
A small, simple and generic ECS in C++
ChunkTreasure1/box2d
Box2D is a 2D physics engine for games
ChunkTreasure1/bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
ChunkTreasure1/chadbaldwin
ChunkTreasure1/chunktreasure1
ChunkTreasure1/chunktreasure1.github.io
ChunkTreasure1/CRYENGINE
CRYENGINE is a powerful real-time game development platform created by Crytek.
ChunkTreasure1/DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
ChunkTreasure1/glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
ChunkTreasure1/Hackerman3
ChunkTreasure1/HazelToolsVS
ChunkTreasure1/HlslTools
A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files
ChunkTreasure1/imgui
Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
ChunkTreasure1/imgui-node-editor
Node Editor built using Dear ImGui
ChunkTreasure1/imnodes
A small, dependency-free node editor for dear imgui
ChunkTreasure1/KTX-Software
KTX (Khronos Texture) Library and Tools
ChunkTreasure1/Lamp-Raytracer
ChunkTreasure1/Lucid-Dreams
ChunkTreasure1/MayaToBinary
ChunkTreasure1/Ohm
A small simple row major math library
ChunkTreasure1/PhysX
NVIDIA PhysX SDK
ChunkTreasure1/PhysXPremake
ChunkTreasure1/Separable-Subsurface-Scattering-Demo
Implementation of the Separable Subsurface Scattering technique from http://www.iryoku.com/separable-sss/ in C++ and Vulkan 1.0
ChunkTreasure1/SurvivalGame