A mod framework, scripting platform, and modding tool for RE Engine games. Inspired by and uses code from Kanan
Download the latest files from the Releases page.
- Extract the whole zip file except
openvr_api.dll
into your corresponding game folder.
- Install SteamVR
- Extract the whole zip file into your corresponding game folder.
Example game folder: G:\SteamLibrary\steamapps\common\RESIDENT EVIL 2 BIOHAZARD RE2
Supports both DirectX 11 and DirectX 12.
- Lua Scripting API (All games)
- VR
- Generic 6DOF VR support for all games
- Motion controls for RE2/RE3 (RE7 and RE8 motion controls are still WIP!)
- First Person (RE2, RE3)
- Free Camera (All games)
- Scene Timescale (All games)
- Manual Flashlight (RE2, RE3, RE8)
- FOV Slider & Vignette Disabler (RE2, RE3, RE8)
- RE8 Startup Crash
- RE8 Stutters (killing enemies, taking damage, etc...)
- Game Objects Display
- Object Explorer
- Resident Evil 2
- Resident Evil 3
- Resident Evil 7
- Resident Evil Village
- Devil May Cry 5
- Monster Hunter Rise
SkacikPL for originally creating the Manual Flashlight mod.
cursey for helping develop the VR component and the scripting system.
The Hitchhiker and alphaZomega for the great help stress testing, creating scripts for the scripting system, and helpful suggestions.