COMPATIBLE GAME VERSIONS: 1.15 to 1.20 (until further notice) OptiFine or CIT-related mods required. Required OptiFine settings: - Custom Items: ON - Emissive Textures: ON Changes in VisualEnchantments 3.3.1 (01/10/2023) + Added missing visual brushes + Changed soul speed texture on worn boots + Fixed Fishing Rods with luck of the sea wouldn't cast the bait Changes in VisualEnchantments 3.3.0 (14/09/2023) + Changed Sword model + Changed Axe model + Changed Sharpness textures on swords, axes, books and font + Changed Smite textures on swords, axes, books and font + Changed Bane of Arthropods on swords, axes, books and font + Changed Looting textures on swords, books and font + Changed Knockback texture on swords + Changed Mending texture on swords --------------------------------------------------------- Changes in VisualEnchantments 3.2.7 (25/06/2023) + Added enchanted Brushes + Fixed fishing rods with Luck of the Sea not casting its hook Changes in VisualEnchantments 3.2.6 (16/06/2023) + Updated to 1.20 Changes in VisualEnchantments 3.2.5 (03/04/2023) + Fixed some errors when using CITResewn reported by MeeniMc + Corrected deprecated crossbow syntax + Corrected typos - Removed duplicate files - Removed unused files Changes in VisualEnchantments 3.2.4 (27/03/2023) + Updated to 1.19.4 + Changed Mending on armor items - Removed invisible glint, now players can decide if they want to keep the glint or deactivate it with the new 1.19.4 settings Changes in VisualEnchantments 3.2.3 (06/03/2023) + Changed Punch + Mending interaction on bows + Changed Smite axes + Retextured Aqua Affinity on books + Retextured Fire Aspect on books + Retextured Fire Protection on books + Retextured Blast Protection on books Changes in VisualEnchantments 3.2.2 (28/02/2023) + Changed Pumpkins with Curse of Binding + Changed Smite on Netherite Axes + Fixed Depth Strider not displaying on Netherite Boots Changes in VisualEnchantments 3.2.1 (25/02/2023) + Fixed trident and enchanted golden apple textures Changes in VisualEnchantments 3.2.0 (24/02/2023) + Added fully-enchanted armor combinations in item form for chainmail, diamond, iron, golden, netherite and turtle + Changed textures for all armor enchantments + Changed Curse of Binding enchanted book - Reduced the amount of enchantments displayed on worn armor to 1 --------------------------------------------------------- Changes in VisualEnchantments 3.1.1 (13/02/2023) + Fixed Swift Sneak on Leather Leggings Changes in VisualEnchantments 3.1.0 (17/01/2023) + Updated to 1.19 + Added Swift Sneak enchantment + Added mending emissive textures for crossbows + Added mending emissing textures for rods + Added missing elytra textures + Added missing flint and steel textures + Changed looting texture + Relocated several model file paths - Removed Visual Trident's datapack files - Removed enchanted Horse Armor files - Removed Infinity + Mending bows --------------------------------------------------------- Changes in VisualEnchantments 3.0.5 (14/04/2022) - Added all missing crossbow combinations - Fixed all existing crossbow combinations Changes in VisualEnchantments 3.0.4 (01/02/2022) - Updated to 1.18 - Fixed minecraft:optifine/cit/enchs/swords/1sharpness/1fire_aspect/knockback/mending/unbreaking/x/stone_sword.json Changes in VisualEnchantments 3.0.3 (03/10/2021) - Deleted iron_layer_1 - copia.properties so the pack is now hopefully compatible with fabric - Changed textures: - Font: - Aqua Affinity - Bane of Arthropods - Blast Protection - Channeling - Curse of Binding - Depth Strider - Efficiency - Feather Falling - Fire Protection - Fortune - Frost Walker - Protection - Projectile Protection - Sharpness - Silk Touch - Smite - Impaling - Infinity - Looting - Loyalty - Lure - Luck of the Sea - Riptide - Unbreaking Changes in VisualEnchantments 3.0.2 (11/07/2021) - Changed icon chars on enchantment names - Only en_us supported - Moved unicode chars from \u24xx to \uE6xx - Changed textures: - Enchantments: - Tweaked Efficiency palette - Changed mending orb to always be on the bottom of the stick - Added Smite emissive textures - Fixed missing Vanishing axe textures - Other - Added "Visual Tridents" datapack assets Changes in VisualEnchantments 3.0.1 (05/01/2021) - Corrected model errors for some specific sprites - Removed infinity & mending combination Changes in VisualEnchantments 3.0.0 (04/01/2021) - Changed texturing methods - Changed file config for enchantment combinations - Added fully-enchanted tool combinations: - Axes - Bow - Carrot on a stick - Crossbow - Fishing rod / fishing rod cast - Hoes - Pickaxes - Shears - Shield - Shovels - Swords - Trident - Warped fungus on a stick - Changed tool sprites: - Base textures: - Swords - Changed sword hilt position to accomodate it to the new model changes - Trident - Slim tridents - Books: - Mending - Smite - Sweeping - Enchantments: - Channeling - Efficiency (on shears) - Fire aspect - Flame - Impaling - Knockback - Loyalty - (added!) Mending - Smite - Unbreaking - Vanishing - Removed sprites: - Enchanted saddles - Enchanted horse armor - pre-1.15 glints - Changed models: - Axes - Bow - Carrot on a stick - Carved Pumpkin - Fishing rod / fishing rod cast - Hoes - Pickaxes - Shears - Shield - Shovels - Swords - Warped fungus on a stick --------------------------------------------------------- Changes in VisualEnchantments 2.4.0 (14/11/2020) - Added enchanted golden apple texture - Retextured banner patterns - Added snout - Changed sweeping - Model - Textures - Changed chopping - Model method - Model (fixed lighting) - Retextured channeling - Trident - Retextured silk_touch - Axes - Pickaxes - Hoes - Shovels - Retextured fortune - Axes - Pickaxes - Hoes - Shovels - Retextured unbreaking - Swords - Axes - Pickaxes - Hoes - Shovels - Retextured font - Ⓖ - ⑬ - Organized books on a single folder - Fixed slight file errors --------------------------------------------------------- Changes in VisualEnchantments 2.3.1 (26/09/2020) - Added fire aspect sword textures - Removed glint unsupported files - Fire_aspect related - Soul_speed related - Corrected lang files: - Français (fr_ca) Changes in VisualEnchantments 2.3.0 (22/09/2020) - Changed mending enchantment color to lime - Added Visual icons on enchantment names - Supported languages: - Deutsch (de_de) - English (en_ca, en_gb, en_us) - Español (es_ar, es_cl, es_ec, es_es, es_mx, es_uy, es_vz) - Français (fr_ca, fr_fr) - Italiano (it_it) - 日本語 (ja_jp) - Português (pt_br, pt_pt) - Русский (ru_ru) - Tiếng Việt (vi_vn) --------------------------------------------------------- Changes in VisualEnchantments 2.2.1 (05/09/2020) - Fixed unenchanted trident third-person display Changes in VisualEnchantments 2.2.0 (24/08/2020) - Added two-enchantment support for the following items: - Helmets (leather-golden-chainmail-iron-diamond-netherite) - Chestplates (leather-golden-chainmail-iron-diamond-netherite) - Leggings (leather-golden-chainmail-iron-diamond-netherite) - Boots (leather-golden-chainmail-iron-diamond-netherite) - Turtle helmets - Added single fire aspect textures placeholder - Added single mending tools textures placeholder - Removed 3d sweeping swords - Removed 3d trident items - Retextured sweeping swords - Retextured trident items - Retextured projectile protection - Retextured protection helmets - Retextured vanishing chestplates & leggings - Corrected leather armor texture flickering errors - Approximated amount of new unique textures added: 2550 --------------------------------------------------------- Changes in VisualEnchantments 2.1.0 (05/07/2020) - Added enchanted netherite tools and armor - Added enchanted fungus on a stick - Added soul speed enchantment --------------------------------------------------------- Changes in VisualEnchantments 2.0.0 (30/06/2020) - Added two-enchantment support for the following items: - Swords (wooden-golden-stone-iron-diamond) - Axes (wooden-golden-stone-iron-diamond) - Pickaxes (wooden-golden-stone-iron-diamond) - Axes (wooden-golden-stone-iron-diamond) - Shovels (wooden-golden-stone-iron-diamond) - Hoes (wooden-golden-stone-iron-diamond) - Fishing rod - Carrot on a stick - Shears - Flint and steel - Bow - Crossbow - Shield - Trident - Carved pumpkin - Elytra - Removed sharpness levels - Changed glint configuration - Retextured vanilla glints -> transparent - Approximated amount of unique textures added: 548 --------------------------------------------------------- Changes in VisualEnchantments 1.13.1 (10/06/2020) - Retextured sharpness Level 5: dragon breath - Changed path directory for sweeping, chopping, shieds and pumpkins (optifine pre-version compatible) - Retextured projectile_protection armor Changes in VisualEnchantments 1.13.0 (24/05/2020) - Renaming a book with an enchantment name gives his equivalent enchanted book texture - Added fire aspect glint - Removed all fire aspect sword textures - Retextured depth strider book - Mending related changes: - Added more orbs to the glint - Added unenchanted trident model --------------------------------------------------------- Changes in VisualEnchantments 1.12.3 (12/05/2020) - Changed sweeping model texturing - Now mending displays properly - Changed shield model texturing - Now mending displays ploperly Changes in VisualEnchantments 1.12.2 (05/05/2020) - Tweaked sharpness sword model to avoid undesired visual glitches - Changed trident texture format to be more efficient - Added new hoe enchantments: - Efficiency - Fortune - Silk touch Changes in VisualEnchantments 1.12.1 (18/04/2020) - Changed numeration mode for versions - Changed sweeping edge: new katanas! - Retextured book - New models and textures added - Changed priority list, sweeping ocuppies position 24, higher than any sword enchantments aside from fire_aspect. - Retextured bane of arthropods book - Changed off-hand enchanted shield height - Added distinct textures for banner patterns - creeper_banner_pattern - flower_banner_pattern - globe_banner_pattern - mojang_banner_pattern - skull_banner_pattern Changes in VisualEnchantments 1.12.0 (05/03/2020) - 1.15 compatibility - Added the following enchantment textures for pumpkins: - curse_of_vanishing - binding_curse - Added level-dependable textures for sharpness weapons: - Level 1: Flint - Level 2: Emerald - Level 3: Gold - Level 4: Diamond - Level 5: Netherite *Disclaimer: Items will show a texture depending on the highest level of ANY of the enchantments it contains, as long as one of them is sharpness.* - Added curse_of_vanishing textures for: - Saddles - Diamond horse armor - Iron horse armor - Golden horse armor - Leather horse armor - Added textures for special name_tags: - Grumm / Dinnerbone - jeb_ - Toast - Johnny - Retextured mending glint [PROVISIONAL] - Retextured curse_of_binding - As for the 1.15 update, the slimy texture has been replaced with honey - Retextured leather and diamond armor textures for unbreaking - Retextured knockback book - Retextured projectile_protection turtle helmet - Slightly retextured punch - Removed vanilla glints at max level enchantment --------------------------------------------------------- Changes in VisualEnchantments 1.11.0 (22/12/2019): - Added texture for mending elytra - Retextured the efficiency enchantment as a whole - Retextured bane_of_arthropods axes - Retextured punch bow - Retextured multishot crossbow - Retextured looting book - Retextured luck_of_the_sea - Retextured and animated flame bow - Retextured and animated lure - Retextured and animated channeling book - Smoothened fire_aspect's colors - Minor texture change on thorns chestplates - Minor texture change on aqua_affinity helmets - Added Chopping enchantment files (not functional). Those include: - Chopping enchanted book - New exclusive model for chopping axes - Axe textures - All .properties files FOR IMPATIENT PEOPLE, AXES WITH KNOCKBACK WILL ALSO SHOW THESE NEW MODELS --------------------------------------------------------- Changes in VisualEnchantments 1.10.0 (29/10/2019): - Changed file configuration, now the resourcepack is compatible with others which use optifine's CIT properties - Fixed some leather armor textures - Fixed fire_aspect sword's emissive textures - Changed fire_aspect and fire_protection book's texture - Emissive texture applied to aqua_affinity helmets - Emissive texture applied to infinity books - Added texture to mending book --------------------------------------------------------- Changes in VisualEnchantments 1.9.0 (10/09/2019): - Added curse of vanishing crossbow (apparently nobody noticed the missing texture) - Retextured fire protection - Retextured mending glint - Animated riptide book - Retextured sharpness weapons - Added emissive textures to a whole bunch of items --------------------------------------------------------- Changes in VisualEnchantments 1.8.0 (14/08/2019): - Added enchantment secific trident models - Retextured minor detail in protection chestplates - Removed trident 2d textures --------------------------------------------------------- Changes in VisualEnchantments 1.7.0 (06/08/2019): - Added visual shields - Retextured protection chestplates - Animated fire aspect weapons --------------------------------------------------------- Changes in VisualEnchantments 1.6.0 (20/07/2019): - Basic resourcepack finished - Weapon priority added --------------------------------------------------------- Changes in VisualEnchantments 1.5.2 (11/07/2019): - Added broken elytra textures - Finally fixed sweeping enchantment glint Changes in VisualEnchantments 1.5.1 (20/06/2019): - Added Mending glint. It doesn't alter the item's texture, it just adds a glint to it. - Fixed sweeping_edge enchantment glint levels(FAIL) - Fixed unbreaking crossbows Changes in VisualEnchantments 1.5.0 (09/06/2019): - Added textures for all crossbow's enchantments - Added armor enchantment priority - Now some enchantments at his highest level glint
CiscuLog/Visual-Enchantments
A resourcepack which adds new sprites for all enchanted tools and weapons