/heaps-outline-shader-hldx-bug

Demonstrates issue with outline shaders in Direct X

Primary LanguageHaxe

Bug Overview

Using a filter shader that works fine in SDL throws a shader compilation error at runtime in DX.

Setup Instructions

  1. Install latest Haxe and hashlink
  2. Navigate to project directory in your CLI
  3. Run haxelib newrepo and haxelib install haxelib.json
  4. Compile program with haxe heaps.hxml
  5. Run hl hl-sdl.dat to test SDL version and observe outline shader functioning as expected
  6. Run hl hl-dx.dat to test DX version and observe outline shader throw an error