/loadiine

loadiine

Primary LanguageCGNU General Public License v2.0GPL-2.0

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/*                 ______/\___/ \__,_|\__,_|_|_|_| |_|\___| v3.0              */
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/*                    RPX/RPL and File Replacement Tool                       */
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- 1......Requirements 

- 2......How to Use 

- 3......Preparing the SD Card 

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/*                              Requirements                                  */
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- Wii U FW 5.3.2
- SD(HC) Card
- Super Smash Bros for Wii U (Disc or EShop version) - optional but provides better compatibility


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/*                               How to Use                                   */
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- 1. Setup your SD Card (see below)

- 2. In the Internet Browser, Launch the included kernel exploit (www/kexploit)
(You need a modified kernel exploit that sets 0xA0000000 virtual memory range to 0x10000000 physical memory address)

- 3. Relaunch the Internet Browser

- 4. Insert your SD Card into the Wii U, if it's not already done.

- 5. Launch loadiine (www/loadiine)
    - Press A to install loadiine
   or
    - Press X to install loadiine with server enabled (use it for debug purpose, the server must be running before pressing X).

- 6. The loadiine menu should open. Now, Select your App/Game using the D-Pad.
    - Press A to use Smash Bros mode and launch directly the disk
        - Note : auto-launch does not work for everyone, launch manually Smash Bros instead
        - Note : if you are using Smash Bros EShop version, press Y instead, it returns to Home Menu, then launch Smash Bros.
   or
    - Press X to use Mii Maker mode (Smash Bros disk is not needed)
        - The game should start

- 7. Enjoy

- Note: When exiting the Game/Application, you must relaunch the Mii Maker and select the game again.
        If you don't, launching Super Smash Bros will result in a crash.


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/* Preparing the SD Card / How to add a Game or Application                   */
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Note: You may add multiple Games/Applications, but ALL STEPS are REQUIRED

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Setting Up RPX/RPL and Data Files

1. Create a folder named "wiiu" in the root of the SD Card.
    - ex : SDCARD/wiiu

2. In "wiiu", create another folder named "games"
    - ex : SDCARD/wiiu/games

2. In "games", create a new folder with the name of your app
    - ex : SDCARD/wiiu/games/MyApplication/

3. In this folder, create a folder named "code"
    - ex : SDCARD/wiiu/games/MyApplication/code

4. Copy the game/homebrew RPX file in the "code" folder
    - ex : SDCARD/wiiu/games/MyApplication/code/my_application.rpx

5. Copy the game/homebrew RPL files in the "code" folder too
    - ex : SDCARD/_wiiu/games/MyApplication/code/library1.rpl
    - ex : SDCARD/_wiiu/games/MyApplication/code/library2.rpl

6. Copy the "content" folder of your app/game inside your application folder
    - ex : SDCARD/wiiu/games/MyApplication/content/...
    - ex : H:/MyApplication/vol/content/data.bin -> SDCARD/wiiu/games/MyApplication/content/data.bin
    - ex : H:/MyApplication/vol/content/datab/datab.bin -> SDCARD/wiiu/games/MyApplication/content/datab/datab.bin

Note : Do not rename RPX and RPL files

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Summary

Your file structure should look like this if the above information was used :

- SDCARD/wiiu/games/MyApplication/code/my_application.rpx
- SDCARD/wiiu/games/MyApplication/code/*.rpl [only if application contains .rpl files]
- SDCARD/wiiu/games/MyApplication/content/[content files/folders]


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/* Limitations :                                                              */
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- The total size of each RPX and RPL files must be less than 65.7 MB (tested up to 47.3 MB)
- Don't go in the wiiu settings it breaks everything


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/* Notes :                                                                    */
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- If you have problems with saves, try delete your Smash Bros saves.


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/* Special thanks :                                                           */
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- To everyone involved in libwiiu and webkit/kernel exploit !
- To the testers !


Feel free to modify and improve this software.

Golden45.
Dimok.