/ApplyTopModForObjWithShapekeys

This is a script for blender that applies the top modifier on an object while preserving the shapekeys (normally blender doesn't let you apply modifiers if a it has shapekeys).

Primary LanguagePythonMIT LicenseMIT

This is a script created to be used within Blender, a free, mutlipurpose software.
This is a python script made to get around an annoying issue present in the software for applying modifiers to objects that use shapekeys.

To use:
1. Have a text editor window open in Blender
2. Drag-n-drop or open the script in the text editor
3. Select the object you want to use the script on with your cursor
(optional: can edit which modifier gets applied by changing the index of modifierIndex)
4. Hit the run button in the text editor window