GodotSteam/GodotSteam
An open-source and fully functional Steamworks SDK / API module and plug-in for the Godot Game Engine.
C++MIT
Issues
- 29
- 30
Steam In-App Purchases Possible?
#389 opened by DenysAshikhin - 20
Headless GodotSteam build
#413 opened by Arcnor - 20
Linux libgodotstream.so fails to load complaining GLIBCXX_3.4.29 on a custom Linux build
#381 opened by fuzhouch - 15
- 7
MacOS Allow Access to Documents Popup
#417 opened by iArePJ - 5
Game crashes when calling peer.disconnect_peer
#444 opened by bugbountyguy - 2
[SMP] Add network_session_failed signal
#442 opened by grossqx - 5
item_created signal is not called
#440 opened by myin142 - 16
All macOS builds after "macos-g421-s159-gs46" are listed as "damaged or incomplete" in macOS
#435 opened by AceFP - 3
- 4
PackedScene nodes at "res://" locations are not accessible by scripts in exported packages
#438 opened by eodomo - 4
4.6.3 Not Working
#434 opened by imlinhanchao - 4
[multiplayer-peer] SteamMultiplayerPeer.close() doesn't properly close the peer
#430 opened by Hangman - 11
Steam Deck with own appid
#431 opened by LazyBrush - 5
Mono build does not have numeric values for enums
#420 opened by brentbatch - 6
getAllLobbyData overwrites data Dictionary
#428 opened by freehuntx - 11
Getting Steam info such as username
#423 opened by martynbiz - 3
Mono: inconsistent usage of uint64 and int64
#421 opened by brentbatch - 8
Unable to access controller inputs
#416 opened by bearlikelion - 8
Question about GodotSteam MP build
#414 opened by bugbountyguy - 4
A solution for double inputs and other shenanigans
#412 opened by EIREXE - 10
- 1
Steam.InputGlyphStyle warnings when combining flags
#425 opened by Formedras - 16
- 4
- 3
Compilation errors when compiling GODOT engine with godotsteam + godotsteam multiplayer peer with mono support.
#418 opened by brentbatch - 22
- 4
Can't open the steam deck virtual keyboard.
#415 opened by jediknight813 - 6
- 19
- 23
"Can't open dynamic library. No nativescript_init in "res://addons/godotsteam/win64/godotsteam/win64/godotsteam.dll" found"
#380 opened by IdaFagerlund - 8
- 8
GDNative plugin not working?
#400 opened by bogcow - 10
"Procedure entrypoint SteamAPI_Init could not be located" error when launching exported game
#390 opened by lostminds - 6
Crash with WebRTC
#392 opened by h0lley - 6
GetListenSocketAddress not implemented
#379 opened by tbillington - 4
Parse Error: The identifier "Steam" isn't declared in the current scope on Windows
#393 opened by Ariorick - 3
- 5
Godot 4.2 Support
#388 opened by zoeleu - 3
- 2
lobby_created signal isn't firinig
#385 opened by AmyGilhespy - 4
Steam overlay signals not being triggered
#378 opened by viniciusgerevini - 7
Not getting achievement popups on maximise, full screen or exclusive fullscreen
#363 opened by brannotaylor - 2
Wrong argument description for signal 'join_requested' of the Steam class in Editor Documentation
#365 opened by AsperTheDog - 4
- 7
- 39
Pre-compiled binaries for macOS are missing from release bundle v4.2.4-gde
#357 opened by DarkKowalski - 6
Steam overlay does not work
#358 opened by Antlux - 2