A 3D LAN chess game implemented with opengl4.x
###Introduction This is a simple one-to-one 3d LAN chess game. First, you should input server's IP and port, connect to the server; Then you can start a standard chess game. The rule is just intuitive: You take a move, then wait your rival to move his piece.
- on client side, connect the server
---------Network Stuff--------
Bind IP: 172.30.164.1, Bind Port: 2033
Please input the server's IP and Port:
172.30.164.1 2029
Connect to server successfully!
- on server side, accept client's (only one) access.
---------Network Stuff--------
Bind IP: 172.30.164.1, Bind Port: 2029
Please input the server's IP and Port:
Client from 172.30.164.1:2037
###Feature
- Network programming based on fundamental win32 socket
- Implement a complete chess's rule system which players can interact with
- Pick algorithm based on mouse raycasting and octree
###Framework Qt + Ork(a lightweight opengl wrapper) ###More Examples