Simple addon for Cocos2d to allow loading animations from a sprite sheet.
Name your sprite like
- ball01.png
- ball02.png
- ...
Then use the following snippet to load the animation:
#import "CCAnimate+SequenceLoader.h"
// with specified number of frames [sprite runAction:[CCAnimate actionWithSpriteSequence:@"ball%02d.png" numFrames:4 delay:0.1 restoreOriginalFrame:NO] ];