/CoronaSDK-TexturePacker-PhysicsEditor

Example for CoronaSDK using TexturePacker and PhysicsEditor

Primary LanguageLuaOtherNOASSERTION

CoronaSDK-TexturePacker-PhysicsEditor

This example shows you how to combine TexturePacker and PhysicsEditor(http://physicseditor.de) in a CoronaSDK project.

It uses SpriteGrabber.lua from the CoronaSDK forum to import the textures.