This example shows you how to combine TexturePacker and PhysicsEditor(http://physicseditor.de) in a CoronaSDK project.
It uses SpriteGrabber.lua from the CoronaSDK forum to import the textures.
Example for CoronaSDK using TexturePacker and PhysicsEditor
LuaNOASSERTION
This example shows you how to combine TexturePacker and PhysicsEditor(http://physicseditor.de) in a CoronaSDK project.
It uses SpriteGrabber.lua from the CoronaSDK forum to import the textures.