Errors in latest beta (Godot 3.2.2 beta 4)
Keetz opened this issue · 2 comments
Keetz commented
The plugin can't load in the latest beta due to the following errors.
SCRIPT ERROR: GDScript::reload: Parse Error: Variable "id" already defined in the scope (at line 101).
At: res://addons/codeandweb.texturepacker/texturepacker_import_tileset.gd:102.
ERROR: reload: Method failed. Returning: ERR_PARSE_ERROR
At: modules/gdscript/gdscript.cpp:599.
SCRIPT ERROR: GDScript::reload: Parse Error: Couldn't fully preload the script, possible cyclic reference or compilation error. Use "load()" instead if a cyclic reference is intended.
At: res://addons/codeandweb.texturepacker/codeandweb.texturepacker_importer.gd:34.
ERROR: reload: Method failed. Returning: ERR_PARSE_ERROR
At: modules/gdscript/gdscript.cpp:599.
noidexe commented
Try removing line 101 in import_tileset.dg
…On Mon, Jun 8, 2020, 04:21 Rasmus ***@***.***> wrote:
The plugin can't load in the latest beta due to the following errors.
SCRIPT ERROR: GDScript::reload: Parse Error: Variable "id" already defined in the scope (at line 101).
At: res://addons/codeandweb.texturepacker/texturepacker_import_tileset.gd:102.
ERROR: reload: Method failed. Returning: ERR_PARSE_ERROR
At: modules/gdscript/gdscript.cpp:599.
SCRIPT ERROR: GDScript::reload: Parse Error: Couldn't fully preload the script, possible cyclic reference or compilation error. Use "load()" instead if a cyclic reference is intended.
At: res://addons/codeandweb.texturepacker/codeandweb.texturepacker_importer.gd:34.
ERROR: reload: Method failed. Returning: ERR_PARSE_ERROR
At: modules/gdscript/gdscript.cpp:599.
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CodeAndWeb commented
Thanks for reporting this issue. It's now fixed in the updated version.