/trijam59

A game made in 3 hours for TriJam #59

Primary LanguageGDScriptOtherNOASSERTION

Tidbit

A game made in a total timespan of 3 hours (development and asset creation time) for TriJam #59, using Godot.

Theme

The theme of this game jam was "if you can't hear it, you can't seee it". In this game, the player must throw rocks to hit unknown objects, making a sound to reveal them to the player.

Assets

Bugs

There are a few annoying bugs in this game...