Descent 1&2 source port based on DXX-Retro.
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Set the VCPKG_ROOT environment variable to the vcpkg folder with Start > search Environment > Environment Variables > New...
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Open the d1 or d2 folder in Visual Studio with 'Open a local folder' or Open > CMake...
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Wait until CMake generation finishes
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Select Startup Item main/d1x-redux.exe
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Optionally select Debug > Debug and Launch Settings for d1x-redux and add below the line starting with "name":
"args": [ "-hogdir", "c:\game-data-folder" ]
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Install the required packages
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msys2 (use the 'MSYS2 MINGW64' entry in the Start menu)
pacman -S git mingw-w64-x86_64-gcc mingw-w64-x86_64-cmake mingw-w64-x86_64-physfs mingw-w64-x86_64-SDL mingw-w64-x86_64-SDL_mixer mingw-w64-x86_64-libpng mingw-w64-x86_64-glew
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Debian/Ubuntu
apt install build-essential git cmake libphysfs-dev libsdl1.2-dev libsdl-mixer1.2-dev libpng-dev libglew-dev
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Fedora
dnf install make gcc-c++ git cmake physfs-devel sdl12-compat-devel SDL_mixer-devel libpng-devel glew-devel
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Arch Linux
pacman -S base-devel git cmake physfs sdl12-compat sdl_mixer libpng glew
-
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Get the source code from github
git clone https://github.com/dxx-redux/dxx-redux
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Enter the dxx-redux directory
cd dxx-redux
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Enter the the d1 or d2 directory
cd d1
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Set the build options
cmake -B build -DCMAKE_BUILD_TYPE=RelWithDebInfo
(see
cmake -B build -L
for more options) -
Build the code
cmake --build build
(add
-j4
to use 4 cores)