This project provides a userspace driver to natively support the Elgato Game Capture HD under Linux and Mac OS X. This is an unofficial driver and in no way supported by Elgato.
Use at your own risk! This software is experimental and not intended for production use.
Official Groupchat at Gitter: https://gitter.im/tolga9009/elgato-gchd
- Elgato Game Capture HD
- Elgato Game Capture HD (latest revision PID 0x005d) (planned)
- Elgato Game Capture HD60 (work in progress)
- Elgato Game Capture HD60 S
- Elgato Game Capture HD60 Pro
This software needs Elgato Game Capture HD firmware files to work. Due to licensing issues, they're not part of this repository. You need to extract them yourself from the official Mac OS X drivers. Note: If you're a Mac OS X user, simply install the official drivers. You don't need to manually extract the firmware files.
A brief instruction (for Linux only):
-
Download Elgato Game Capture HD Mac OS X driver version 2.0.3 from official website: https://www.elgato.com/en/game-capture-hd-support
-
Install
dmg2img
andhfsprogs
. Please refer to your specific Linux distribution for more information. -
Uncompress Elgato Game Capture HD Mac OS X drivers:
dmg2img gchdm_203_970.dmg -o gchdm_203_970.dmg.img
-
Mount the uncompressed HFS+ image with root permissions:
mkdir /tmp/dmg mount -o loop -t hfsplus gchdm_203_970.dmg.img /tmp/dmg
-
Copy
mb86h57_h58_idle.bin
andmb86h57_h58_enc_h.bin
from/tmp/dmg/Game\ Capture\ HD.app/Contents/Resources/Firmware/Beddo/
. -
Place the firmware files either in
/usr/lib/firmware/gchd
or/usr/local/lib/firmware/gchd
folder. You might need root permissions.
Note: for testing purposes, you can also place the firmware files in the same directory, where the compiled executablegchd
is located.
- Install the following dependencies. Please refer to your specific Linux distribution, as package names might differ.
- libusb >= 1.0.20
- cmake (make)
- make (make)
- qt5 (optional) - for GUI support (not usable, work in progress)
-
Compile the driver:
-
Either clone or download the Git repository and extract it.
-
Open up a terminal inside the project's root directory.
-
Create a new directory
build
in the project's root directory and navigate into it:mkdir build cd build
-
Run CMake from inside the
build
directory to setup the make environment and compile the driver:cmake .. make
-
The compiled executable
gchd
is located inbuild/src
. If you have Qt5 installed on your system, the GUIqgchd
will be located atbuild/src/gui
.
Note: you can copy the firmware files into these directories and test the application, without making any system-wide modifications.
-
-
If the application works for you, you can optionally install it system-wide, running
make install
from within thebuild
directory. This will install the executables to/usr/bin
.
Usage: gchd [options]
Options:
-c <color-space> Color Space settings [default: yuv]
-f <format> Format for <output> [default: fifo]
-h Print this screen
-i <input-source> Input Source [default: hdmi]
-n <ip-address> IP address for UDP streaming [default: 0.0.0.0]
-o <output> Output Path [default: /tmp/gchd.ts]
-p <port> Port for UDP streaming [default: 57384]
-r <resolution> Resolution of Input Source [default: 1080]
-v Print program version
-P <pid-path> PID path [default: /var/run/gchd.pid]
Options for <color-space>
are yuv
and rgb
. Consoles and PCs output in
either format and usually don't support switching Color Spaces. If this option
is set incorrectly, your capture will either have a green or purple tint.
Default is set to yuv
.
Options for <format>
are disk
, fifo
and socket
. Use disk
, if you want
to directly record to your harddrive. Else, FIFO will cover almost all use cases
(default). Please note, that FIFOs won't grow in size, making them optimal for
streaming and more controlled capturing on systems with limited amount of memory
or SSDs. When set to socket
, this driver will stream the output via UDP to
<ip-address>
:<port>
(default 0.0.0.0:57384
).
Options for <input-source>
are composite
, component
and hdmi
. Choose,
whichever source you're using. Some Resolutions are not available on all Input
Sources.
You can specify <ip-address>
using -n
option. The driver will stream to this
IP address, instead of default 0.0.0.0
. Please note, UDP streaming is highly
experimental at this point. Unicast works well, but Multicasting has performance
issues, causing artefacts. Multicast IPs are in the range of 224.0.0.0
-
239.255.255.255
(RFC 5771).
<output>
sets the location either for the FIFO or the capture file,
depending on whether -d
has been set or not.
You can change the default <port>
using -p
option. Default is set in private
port range (RFC 6335) to 57384
(EGCHD).
Options for <resolution>
are ntsc
, pal
, 720
and 1080
. Use whichever
resolution your input source has.
<pid-path>
is unused at the moment. Once implemented, it will provide a
single-instance mechanism, which will prevent this driver from opening multiple
times. You can use this option in the future, if you're running this driver as a
non-root user and don't have write access to the default <pid-path>
location.
This driver must be run as root, as it needs to access your Game Capture HD device. Under Linux, you can alternatively configure udev to make your device accessible by non-root users.
If no commandline options are set, the device will be configured for a 1080p
HDMI source in YUV colorspace. By default, a FIFO will be created at
/tmp/gchd.ts
. You can open it up using any media player, which supports
reading from pipes (e.g. VLC or obs-studio). There will be a slight delay, which
is a hardware limitation and can't be worked around.
If you're done using this driver, close the file, stop the terminal using "Ctrl + C" and wait for the program to successfully terminate. The driver is resetting your device; it may take a while. If you interrupt this step, it will leave your device in an undefined state and you will need to manually reset your device by reconnecting it.
Currently supported input sources:
- HDMI: 1080p60, 720p60
- Component: 480p60 (NTSC), 576p50 (PAL), 720p60, 1080i60, 1080p60
- Composite: 480i60 (NTSC), 576i50 (PAL)
In order to contribute to this project, you need to read and agree the Developer
Certificate of Origin, which can be found in the CONTRIBUTING file. Therefore,
commits need to be signed-off. You can do this by adding the -s
flag when
commiting: git commit -s
. Pseudonyms and anonymous contributions will not be
accepted.
This project is made available under the MIT License. For more information, please refer to the LICENSE file.