Pinned Repositories
CompactTexture
An enhanced version of the Unity Mobile shader that allows textures to be divided into 4 regions and rendered using different strategies, with support for emission and cutout effects.
Deform
A fully-featured deformer system for Unity.
iAutoD-Web-Site
iAutoD Web Site Contents.
iCarDVR
iCarDVR is an app of recording video for driver. I created and updated it years ago.
IMP
billboard imposter baking for Unity
KinoFog
Global fog effect for Unity
Materialize
Materialize is a program for converting images to materials for use in video games and whatnot
MightyTerrainMesh
A Unity Plugin for Converting Terrain 2 Mesh with LOD
PathPaintTool
A free and open source path painter tool for painting paths on terrain in Unity.
QuickOutline
Unity asset for adding outlines to game objects
CoderTiger's Repositories
CoderTiger/IMP
billboard imposter baking for Unity
CoderTiger/iCarDVR
iCarDVR is an app of recording video for driver. I created and updated it years ago.
CoderTiger/Materialize
Materialize is a program for converting images to materials for use in video games and whatnot
CoderTiger/CompactTexture
An enhanced version of the Unity Mobile shader that allows textures to be divided into 4 regions and rendered using different strategies, with support for emission and cutout effects.
CoderTiger/Deform
A fully-featured deformer system for Unity.
CoderTiger/iAutoD-Web-Site
iAutoD Web Site Contents.
CoderTiger/KinoFog
Global fog effect for Unity
CoderTiger/MightyTerrainMesh
A Unity Plugin for Converting Terrain 2 Mesh with LOD
CoderTiger/PathPaintTool
A free and open source path painter tool for painting paths on terrain in Unity.
CoderTiger/QuickOutline
Unity asset for adding outlines to game objects
CoderTiger/Rimlight
Customizable rimlight shader for Unity that includes pulsation and noise scrolling. Give your scenes that extra oomph!
CoderTiger/Simple-Unity-Sky
Simple Unity Sky Skybox with Clouds
CoderTiger/StandardizeBows
Standardize Bows is a Unity ( C# ) project that is created in order to setup bow models that will simulate the physics of a bow without having any animation or animator component.
CoderTiger/triangle-net-for-unity
Port of Triangle.NET for unity
CoderTiger/unity-enhanced-foliage
Moving grass and leaves outside unity terrain.
CoderTiger/unity-volumetric-fog
A volumetric fog implementation in Unity.
CoderTiger/UnityComputeShaders
Resources from my Udemy course
CoderTiger/UnityGrassShader
Unity mesh generation + computer shader for grass simulation.
CoderTiger/UnityURP-MobileDrawMeshInstancedIndirectExample
Example project to draw 1million grass instances on mobile
CoderTiger/volumetric-clouds
Volumetric clouds in Unity
CoderTiger/XR-BowAndArrowUpdate
Template project for Updated Bow And Arrow video.