Library to mirror touches from one device to another device.
Simply drop into your project and call the start method on the player or recorder
#if TARGET_IPHONE_SIMULATOR
[[CTMirror sharedInstance].player start];
#else
[[CTMirror sharedInstance].recorder start];
#endif
Run the demo project MirrorDemo on a device and the iOS simulator. The touches will be mirrored from the device to the simulator.