ComLarsic's Stars
not-fl3/macroquad
Cross-platform game engine in Rust.
feather-rs/feather
A Minecraft server implementation in Rust
grovesNL/glow
GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code
jakobhellermann/bevy-inspector-egui
Inspector plugin for the bevy game engine
dotnet/try-convert
Helping .NET developers port their projects to .NET Core!
jakobhellermann/bevy_editor_pls
In-App editor tools for bevy applications
Bombfuse/emerald
A 2D rust game engine focused on portability.
wgpu-mc/wgpu-mc
Rust-based replacement for the default Minecraft renderer
EmberGL-org/EmberGL
EmberGL - 2D/3D graphics library featuring a tiled software rasterizer.
rust-windowing/softbuffer
Easily write an image to a window
sdfgeoff/blender_bevy_toolkit
A blender addon and bevy plugin to use Blender as an editor for Bevy
vleue/bevy_embedded_assets
Bevy plugin to embed assets in your game
fintelia/smaa-rs
Library for post-process antialiasing
mitchmindtree/nannou-rustgpu-raytracer
A real-time implementation of "Ray Tracing in One Weekend" using nannou and rust-gpu.
arcana-engine/sierra
Vulkan-lite GPU API
billyb2/bootleg_networking
A cross platform (wasm included) networking library!
Skytrias/4coder_skytrias
4coder customization layer for Odin Lang
Abdur-rahmaanJ/ppython
Implementation of processing.org's processing in pure python. No dependency, no import and no run()
lowquark/uflow
A Rust library providing ordered, mixed-reliability, and congestion-controlled data transfer over UDP
nukep/glium-sdl2
An SDL2 backend for Glium
RvanderLaan/SVDAG-Compression
Fork of SSVDAGs: Symmetry-aware Sparse Voxel DAGs - CRS4
Nift/Optional
zylkowski/bevy-prefabs
Entity prefabs serialization plugin for Bevy game engine