GameDev.tv - Complete Blender Creator Course
World-class online game development tutorials.
Cambridge, UK
Pinned Repositories
01_Introduction_and_Setup
Setup Blender, and understand how to manage the window layout. (GG_CBC) http://gdev.tv/cbcgithub http://gdev.tv/cbcgithub
02_Box_Modelling
Basic box modelling in Blender. The files from the Complete Blender Creator course. (BK_CBC) http://gdev.tv/cbcgithub
03_Bowling_Ball_And_Pins
A bowling ball and bowling pin to demonstrate more mesh concepts, simple materials, and the physics engine. (BA_CBC)
04_Low_Poly_Chess_Set
Learn more advanced modelling techniques, sharing models across blender files and used your first textures. Our Reference: (CP_CBC)
05_Animated_Lamp
An animated lamp, like the famous movie lamp. (PL_CBC)
06_Game_Asset_Pack
Emphasising how naming is critical. Working with different level of detail. Learning how to make Bump Maps, Normal Maps. This will be focused mainly on modelling an interior environment. (Ref: GA_CBC)
07_Fluffy_Bunny
We create a cute (or not so cute, its up to you) animal using organic modelling techniques. We cover metaballs, sculpting tools, hair particles and some environment creation. (Ref: FL_CBC)
GameDev.tv - Complete Blender Creator Course's Repositories
CompleteBlenderCreator2/01_Introduction_and_Setup
Setup Blender, and understand how to manage the window layout. (GG_CBC) http://gdev.tv/cbcgithub http://gdev.tv/cbcgithub
CompleteBlenderCreator2/02_Box_Modelling
Basic box modelling in Blender. The files from the Complete Blender Creator course. (BK_CBC) http://gdev.tv/cbcgithub
CompleteBlenderCreator2/04_Low_Poly_Chess_Set
Learn more advanced modelling techniques, sharing models across blender files and used your first textures. Our Reference: (CP_CBC)
CompleteBlenderCreator2/03_Bowling_Ball_And_Pins
A bowling ball and bowling pin to demonstrate more mesh concepts, simple materials, and the physics engine. (BA_CBC)
CompleteBlenderCreator2/06_Game_Asset_Pack
Emphasising how naming is critical. Working with different level of detail. Learning how to make Bump Maps, Normal Maps. This will be focused mainly on modelling an interior environment. (Ref: GA_CBC)
CompleteBlenderCreator2/07_Fluffy_Bunny
We create a cute (or not so cute, its up to you) animal using organic modelling techniques. We cover metaballs, sculpting tools, hair particles and some environment creation. (Ref: FL_CBC)
CompleteBlenderCreator2/05_Animated_Lamp
An animated lamp, like the famous movie lamp. (PL_CBC)