GameDev.tv - Complete Unity Developer 2.0
World-class online game development tutorials.
Cambridge, UK
Pinned Repositories
1_First_Steps
Setup Unity and Visual Studio on Mac and PC. Use Unity's editor to position, rotate and scale game objects. Understand prefabs. Write very basic code, and use Unity's Console. http://gdev.tv/cu2github (REF: FS_CU2)
2_Terminal_Hacker
C# functions, refactoring, enumerations, basic state machines. Arguments, parameters, strings, conditionals, variables. Whitespace management, bug fixes and basic game design. (REF: TH_CU2) http://gdev.tv/cu2github
3_Project_Boost
Basic Particle Effects. Local version control. Basic UI & Menu. C# classes, function return values. Unity Components, coordinate systems, origins and anchor points, advanced prefabs. Level design. (Ref: PB_CU2) http://gdev.tv/cu2github
4_Argon_Assault
Detailed 2D UI, Unity's TileMap, sprites, collisions, enemy waves. C# classes, coroutines, delegates, lists and more. http://gdev.tv/cu2github (Ref: AA_CU2)
5_Realm_Rush
Very basic pathfinding, C# design patterns for more complex games, UI including menus. (Ref: RR_CU2) http://gdev.tv/cu2github
6_Zombie_Runner
Prototyping only
GameDev.tv - Complete Unity Developer 2.0's Repositories
CompleteUnityDeveloper2/2_Terminal_Hacker
C# functions, refactoring, enumerations, basic state machines. Arguments, parameters, strings, conditionals, variables. Whitespace management, bug fixes and basic game design. (REF: TH_CU2) http://gdev.tv/cu2github
CompleteUnityDeveloper2/4_Argon_Assault
Detailed 2D UI, Unity's TileMap, sprites, collisions, enemy waves. C# classes, coroutines, delegates, lists and more. http://gdev.tv/cu2github (Ref: AA_CU2)
CompleteUnityDeveloper2/3_Project_Boost
Basic Particle Effects. Local version control. Basic UI & Menu. C# classes, function return values. Unity Components, coordinate systems, origins and anchor points, advanced prefabs. Level design. (Ref: PB_CU2) http://gdev.tv/cu2github
CompleteUnityDeveloper2/1_First_Steps
Setup Unity and Visual Studio on Mac and PC. Use Unity's editor to position, rotate and scale game objects. Understand prefabs. Write very basic code, and use Unity's Console. http://gdev.tv/cu2github (REF: FS_CU2)
CompleteUnityDeveloper2/6_Zombie_Runner
Prototyping only
CompleteUnityDeveloper2/5_Realm_Rush
Very basic pathfinding, C# design patterns for more complex games, UI including menus. (Ref: RR_CU2) http://gdev.tv/cu2github