Build Instructions
Arduino SDK, pin layout of board is identical to a Adafruit Feather M0.
Linux Arduino SDK and Dependency Setup
tools/linux/sdk-setup.sh
tools/linux/build.sh
Windows Arduino SDK and Dependency Setup
tools/win/sdk-setup.ps1
tools/win/build.ps1
Mac Arduino SDK and Dependency Setup
tools/osx/sdk-setup.ps1
tools/osx/build.ps1
Bootloader Instructions
- flash adafruit bootloader https://github.com/adafruit/uf2-samdx1
- set boot brotection fuses to 8kb (bootprot fuse value 0x2)
- (optional) flash
pawos_setup.hex
- disable BOD33 fuse via
pawos_setup.hex
or preffered programmer device
Flash Instructions
- connect device via usb
- double click reset button to enter bootloader
- flash pawos via arduino-cli (
tools/<plat>/flash.sh
)
Update Instructions
- wake PawPet from sleep
- connect via USB
- flash pawos via arduino-cli (
tools/<plat>/flash.sh
)
TODO: update instructions that use UF2 instead, should be possible to use a script to put the device into bootloader mode, and then copy the file over via system file browser, or dynamically detect the device attach via usb id and drive name.
TODO: consider a self packaged C# exe or python script?
TODO: look into using openocd for flashing bootloader TODO: fork adafruit bootloader to have low power operation enabled by default, bootloader blocks startup below 2.2v right now. in theory device can operate to 1.9v before display cuts out
Simulator
A tool to simulate the pawpad on the computer.
Currently only supports Windows.
Requirements:
- Visual Studio Community/MSVC
- cmake
- SDL2
- ninja
- emsdk (Optional for webSimulator)
Visual Studio Community
When setting up visual studio community, make sure to select these features:
"Desktop Development with C++"
as we require MSVC
If you are using VSCode, see the following notes on launching VSCode from the Developer command prompt:
(https://code.visualstudio.com/docs/cpp/config-msvc#_check-your-microsoft-visual-c-installation)
TODO: Could this possibly be switched to MinCG instead of using MSVC to remove the dependency of Visual Studio Community? See here
cmake
Install cmake to C:\Program Files\CMake
SDL2
Download SDL2-devel-[VERSION]-VC.zip
and place SDL2 in .\simulator\SDL2
Ninja
Extract Ninja to %userprofile%\dev\ninja.exe
emsdk
TODO
Build the simulator
SDL2 and Webasm wrappers.
tools/win/build.ps1 -simulator
builds a SDL2 exe version of the pawpet, can be run from .\build\win32\pawpet.exe
tools/win/build.ps1 -webSimulator
builds a webasm version of the pawpet
Controls
The Simulator uses the following controls:
- Arrow Keys: dpad operation
- Z - A Button: Open menu
- X - B Button
- C - C Button
- V - P Button: Select
Additional Information in simulator notes
Licensing
Code
All code is licensed under the MIT license.
Assets
Graphics, art, and models found in sprites
and paw-case
are licensed under the Creative Commons Attribution-NonCommercial 4.0 International Public License.