CoplayDev/unity-mcp

Potential read_console issue

Closed this issue · 3 comments

Hello,

I've started playing around and testing unity-mcp with Cursor today. I did some basic tests ("Create Sphere") that have worked successfully, however, when I was trying to have Cursor access the logs I couldn't get it to work.

I created both a compilation error and threw an exception to test if it would work for runtime, but I couldn't get anything back. Did I miss something?

PS: Is there a discord or other channel to ask this kind of questions? Sorry if this is not the best place.

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I faced the same issue: even after changing the port, MCP still disconnects due to port being in use after running for a while. This problem occurs not only with the Cursor client, but also with Claude’s client.

Did you find a solution for Error:Port 6400 is already in use. Ensure no other instances are running or change the port.

Should be fixed by #202 . Closing this issue, let us know if any problems.