Pinned Repositories
BuildingEscape-Unreal
A building escaped game made using Unreal engine (in development).
DetectorFreeSfM
Code for "Detector-Free Structure from Motion", CVPR 2024
DiffMOT
code for CVPR2024 paper: DiffMOT: A Real-time Diffusion-based Multiple Object Tracker with Non-linear Prediction
Haptic-Pen-Research-Project
Object tracking using a camera and IMU for Magic Pen project
IMC-2023
7th place solution for the Image Matching Challenge 2023.
LightGlue
LightGlue: Local Feature Matching at Light Speed (ICCV 2023)
Processing-NodeMCU-Comm
TCP servers and clients written in java and C. Enables esp8266 to communicate with PC, acting as either a server or a client.
Hierarchical-Localization
Visual localization made easy with hloc
MagicPen
IARRC-2017
UBC Snowbots Repo for the 2017 IARRC Competition
Coronal-Halo's Repositories
Coronal-Halo/Haptic-Pen-Research-Project
Object tracking using a camera and IMU for Magic Pen project
Coronal-Halo/DetectorFreeSfM
Code for "Detector-Free Structure from Motion", CVPR 2024
Coronal-Halo/BuildingEscape-Unreal
A building escaped game made using Unreal engine (in development).
Coronal-Halo/DiffMOT
code for CVPR2024 paper: DiffMOT: A Real-time Diffusion-based Multiple Object Tracker with Non-linear Prediction
Coronal-Halo/IMC-2023
7th place solution for the Image Matching Challenge 2023.
Coronal-Halo/LightGlue
LightGlue: Local Feature Matching at Light Speed (ICCV 2023)
Coronal-Halo/Olaf_Onboarding
Coronal-Halo/os161
synch.c
Coronal-Halo/Processing-NodeMCU-Comm
TCP servers and clients written in java and C. Enables esp8266 to communicate with PC, acting as either a server or a client.
Coronal-Halo/zero-shot-moseg
code and dataset for the paper "Zero-Shot Monocular Motion Segmentation in the Wild"
Coronal-Halo/ReST
[ICCV 2023] ReST: A Reconfigurable Spatial-Temporal Graph Model for Multi-Camera Multi-Object Tracking