- Dynamically adds itself to anything inheriting from:
Car, Tank, Helicopter, Ship, Plane
, usingace_interact_menu_newControllableObject
for performance. - Provides a main interact while inside vehicle, which splits into two subcategories.
- Stable
- Unstable
- Filters by severity, with rapidly degrading status effects being listed in Unstable, and more minor afflictions placing the unit under Stable.
- Tracks deceased members inside a vehicle to easily see if you're working on someone who has passed on.
- Icons to more easily identify a situation and triage patients quickly - get to those who need it most.
- Easily access the Ace Medical Menu by selecting either the patient's name, or one of their afflictions.
- Dynamic Updates
Integrations are not required, and will be detected automatically by AVM on startup. The option to disable an integration will be shown in the menu only if AVM detects it, otherwise it is disabled by default.
Basic integration that keeps track of the bare minimums:
- SpO2 % < 85%
- Pneumothorax
- Airway Blocked
CBA Settings are provided and can be accessed under Configure Addons -> ACE Vehicle Medical
- Enable/Disable tracking of most states
- Apply your own thresholds for 'low' heartrate/blood pressure. (Medics only)
- Enable/Disable dead people being listed as unstable
- Enable/Disable warning popups for viewing dead members
This category is for most non varying conditions such as:
- Bandaging required on a tourinquetted limb
- Stitching of bandaged wounds
- Low Blood Pressure (Although not yet in cardiac arrest)
- Low Heart Rate (Although not yet in cardiac arrest)
- Arm Fractures
- Splinted Fractures
- Applied Tourniquets
This is for conditions which may quickly lead to the patient dying, or significantly reduce their effectiveness
- Deceased
- Cardiac Arrest
- Unconscious
- Bleeding
- Leg Fractures
- Splinted Leg Fractures
- SpO2 [With KAM]
- Pneumothorax [With KAM]
- Airway Blocked [With KAM]
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