/Exercise-05a-Procedural-Generation

Exercise for MSCH-C220, 22 March 2021

Primary LanguageGDScriptMIT LicenseMIT

# Exercise-05a-Procedural-Generation
Exercise for MSCH-C220, 22 March 2021

An implementation of a procedurally-generated 2D maze.

## Implementation
Built using Godot 3.2.3

The tile sprites were downloaded from [Kenney.nl](https://kenney.nl/assets/road-textures).

## References
This project is an adaptation of the excellent tutorial from [KidsCanCode](https://kidscancode.org/blog/2018/08/godot3_procgen1/)

## Future Development
None

## Created by 
Baerett Stone