My version of the tutorial Unity project created by Brackeys. I'm loosely following the tutorial but making my own changes where I feel it's appropriate or where I want to learn more about something and give it a try.
The project is a Velocibox-style endless runner game with the main goal of being a good introduction to Unity and game development in general.
My changes:
- Controller support using Unity's "new" (it's 4+ years old at this point xD) input system
- Add a GameState system that dives the game and is responsible for spawning the player