Pinned Repositories
ActionRoguelike
Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine C++ Course & Stanford University
Anime4K
A High-Quality Real Time Upscaler for Anime Video
ET
Unity3D Client And C# Server Framework
FourierCircleDrawing
一个用圆圈绘制曲线的算法工程
Intrinsic_Garment_Space
ipmi-auto
IPMI auto fan control policy script for Dell servers
manim
Animation engine for explanatory math videos
MeshSync
live link plugin for Unity. supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Modo, Blender, Metasequoia.
NormalPainter
vertex normal editor for Unity
NPR_Lab
:pencil2: Test some NPR in Unity.
CowardTieMeng's Repositories
CowardTieMeng/ActionRoguelike
Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine C++ Course & Stanford University
CowardTieMeng/Anime4K
A High-Quality Real Time Upscaler for Anime Video
CowardTieMeng/ET
Unity3D Client And C# Server Framework
CowardTieMeng/FourierCircleDrawing
一个用圆圈绘制曲线的算法工程
CowardTieMeng/Intrinsic_Garment_Space
CowardTieMeng/ipmi-auto
IPMI auto fan control policy script for Dell servers
CowardTieMeng/manim
Animation engine for explanatory math videos
CowardTieMeng/MeshSync
live link plugin for Unity. supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Modo, Blender, Metasequoia.
CowardTieMeng/NormalPainter
vertex normal editor for Unity
CowardTieMeng/NPR_Lab
:pencil2: Test some NPR in Unity.
CowardTieMeng/OptixAIDenoiser.old
An AI-Accelerated Denoiser For Ray-Tracing Based On Nvidia Optix Technology
CowardTieMeng/OscilloVideo
Make video to oscilloscope graphic
CowardTieMeng/PBaseDefense_Unity3D
CowardTieMeng/RaytracedHardShadow
DXR based raytraced hard shadow for Unity
CowardTieMeng/renderer
A shader-based software renderer written from scratch in C89
CowardTieMeng/RenderHelp
:zap: 可编程渲染管线实现,帮助初学者学习渲染
CowardTieMeng/Skinner
Special Effects with Skinned Mesh in Unity
CowardTieMeng/Soft-Renderer
A soft renderer using C++ from scratch without any graphics library.
CowardTieMeng/SpaceshipDemo
Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render Pipeline
CowardTieMeng/taichi
Productive & portable programming language for high-performance, sparse & differentiable computing
CowardTieMeng/template
CowardTieMeng/TestbedHDRP
Testbed project for Unity HDRP (High Definition Render Pipeline)
CowardTieMeng/tinyrenderer
A brief computer graphics / rendering course
CowardTieMeng/Unity-Shader-Tutorials
Full project and code for all of my shader tutorials.
CowardTieMeng/Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码
CowardTieMeng/UnityChanToonShaderVer2_Project
UnityChanToonShaderVer2 Project / v.2.0.7 Release
CowardTieMeng/zmk-config_xikii_hw-75
zmk-config for Xikii HW-75
CowardTieMeng/ZZZStudio
Modded AssetStudio for Zenless Zero Zone