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An sandbox of mope.io.
Here multiples examples of how it works
Abilities reload time
File : playergameplay/abilitiesswitch.js time is expressed in seconds.
case 37://trex bite
button = {
abil_currentclick: 0,
abil_Type: 37,
abil_usable: true,
abil_recharging: false,
abil_possible: true,
abil_active: false,
abil_time: 8,//time of ability , you can change it.
abil_timestamp: Date.now(),
abil_noflags: [20, 9, 19],
abil_bardivideusable: 1,
}
break
}