Pinned Repositories
DebtHandler2.0
School Ruby on Rails project
deferred
DX12-Multi-Adapter
DirectX 12 Explicit Multi-adapter Sample
ETC2TextureLoader
Simple implementation showing how to load the ETC2 texture compression format
HotCuppaJoe_CartoonNetworkJam
Help Joe Cuppa save his friends with his sick burns! Team of 5. Hot Cuppa Joe placed in the top 16 entries for the Cartoon Network Game Jam. All screenshots shown are from builds of Hot Cuppa Joe during development, and were shared in blogs and social media while the game was in production. Hot Cuppa Joe is currently unavailable for download, but will be made available on Cartoon Network’s website in 2017. Cartoon Network also filmed the entire experience and put together an awesome mini-documentary. It's on their YouTube channel and can be seen below! Illustration: Kelly Fry Sound: Bryan Minus Writing / Design Voice: Reis Mahnic Programming / Gameplay: Cristiano Ferreira
InstancingAndroid
Simple implementation of instancing on Android using OpenGLES 3.0
likwid
Automatically exported from code.google.com/p/likwid
PrecompiledShaders
Simple implementation of precompiling shaders on Android using OpenGLES 3.0
Cristianohh's Repositories
Cristianohh/ETC2TextureLoader
Simple implementation showing how to load the ETC2 texture compression format
Cristianohh/PrecompiledShaders
Simple implementation of precompiling shaders on Android using OpenGLES 3.0
Cristianohh/InstancingAndroid
Simple implementation of instancing on Android using OpenGLES 3.0
Cristianohh/DebtHandler2.0
School Ruby on Rails project
Cristianohh/deferred
Cristianohh/DX12-Multi-Adapter
DirectX 12 Explicit Multi-adapter Sample
Cristianohh/HotCuppaJoe_CartoonNetworkJam
Help Joe Cuppa save his friends with his sick burns! Team of 5. Hot Cuppa Joe placed in the top 16 entries for the Cartoon Network Game Jam. All screenshots shown are from builds of Hot Cuppa Joe during development, and were shared in blogs and social media while the game was in production. Hot Cuppa Joe is currently unavailable for download, but will be made available on Cartoon Network’s website in 2017. Cartoon Network also filmed the entire experience and put together an awesome mini-documentary. It's on their YouTube channel and can be seen below! Illustration: Kelly Fry Sound: Bryan Minus Writing / Design Voice: Reis Mahnic Programming / Gameplay: Cristiano Ferreira
Cristianohh/likwid
Automatically exported from code.google.com/p/likwid