Plugin.FirebasePushNotifications crashing on Xamarin.IOS project and phisical iPhone
tmadwar opened this issue ยท 2 comments
๐ Bug Report
For Xamarin.ios project while running on (iPhone) not simulator,
FirebaseNotificationManager.initialize(options,true)
Getting: Invalid use of null Object value not set
Project gets instantly terminated
I have tried all versions of the plugin and still the same error,
It fully works on android with no errors at all.
Just not working on iPhone
Expected behavior
Should generate token on android and ios, and recieve push notifications.
Reproduction steps
Simply create a new Xamarin.Forms application o latest version of VS 2022
Add the Plugin and integrate to android and ios.
It will full work on android
if you connected any phisical iPhone to the windows PC using itunes it will never work.
and applicatio will crash on initilization point.
Configuration
Xamarin.IOS Project
Version: all versions
Platform:
- ๐ฑ iOS
- ๐ค Android
- ๐ Xamarin.Forms
Thats no bug.
VS and iTunes using Hotrestart feature to connect an deploy an app on iphone. Hotrestart are working only with dynamic librarys. But Firebase is a static library.
If you want to test with our physical iPhone you need a mac, or a connection to a mac and create an ad hoc release.
Thank you very much for your great help, at least i know now how to test it properly.