Conway's Game Of Life
Introduction
This is a visualisation of Conway's game of life made using python and pygame
Contents
Demo
Glider in Conway's Game of Life
The F-pentomino
Installation
- Install 3.8 from here
- Install git from here
- Run
git clone https://github.com/Crucizer/Conways-game-of-life.git
- Run
pip install -r requirements.txt
Usage
- Execute
main.py
- Draw a pattern on the grid(Using mouse left key). You can remove a cell by right clicking on it.
- Press
space
to solve this grid step by step. - Press
s
to solve keep solving it automatically. - Press
c
to stop and to draw again. - Press
r
to reset.
Explanation
The universe of the Game of Life is an infinite, two-dimensional orthogonal grid of square cells, each of which is in one of two possible states, live or dead, (or populated and unpopulated, respectively). Every cell interacts with its eight neighbours, which are the cells that are horizontally, vertically, or diagonally adjacent. At each step in time, the following transitions occur:
Rules
- Any live cell with fewer than two live neighbours dies, as if by underpopulation.
- Any live cell with two or three live neighbours lives on to the next generation.
- Any live cell with more than three live neighbours dies, as if by overpopulation.
- Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.
Read more about Conway's Game Of Life here