In this project, I have created a simple game that introduces the concepts of physics, collision detection, and more. The player is a Tank, that can shoot with Left-Click, and is moveable around the scene using the W, A, S, and D keys.
A project-driven study of the theory and practice of game design and development. The aim is to build realistic graphical 3-D worlds, animate characters, and add special effects to games. Discussion covers critical mathematical concepts and real-time game physics. Projects include collaborative development of interactive games.