/Project-Malice

A monster randomizer for Doom with a darker, less cartoony theme in mind.

Project Malice for GZDoom

A monster randomizer with a darker, less cartoony theme in mind.

This is the development GitHub for Project Malice

Changes made here are always meant to be considered experimental and WIP. Bugs will be present.

Project Malice Discord: Invite Link

How To Download

You will need the latest version of GZDooM (or Delta Touch for Android) and either a copy of the one of the official IWADs (DOOM.wad or DOOM2.wad) or Freedoom phase 1+2 for Project Malice to function.

To download the latest experimental build of PM, scroll up to the top of this page and click the green button labeled Code ▾ then click Download Zip. If you are on mobile and don't see a button, you'll need to turn on desktop view. If you are on destop, maximize the window.

Settings

Fodder Multiplier - Takes the level's monster count and multiplies it by this number to calculate how many extra fodder enemies to spawn.