/moon2GAMEJAM

pepeHands

Primary LanguageGame Maker LanguageMIT LicenseMIT

moon2GAMEJAM

pepeHands

NamePending2 has the actual stuff; NamePending was just me getting used to gamemaker and I will delete it later.

I used a file from my Music folder as a placeholder for an attack sound - since this is not in the assets directory you may have trouble compiling.