/ViveTest

HTC Vive test in Unity

Primary LanguageC#

ViveTest

ViveTest

ViveTest is a simple game made in a few hours using Unity, SteamVR and the HTC Vive. The goal of this game was to see how simple it would be to make a basic "Jenga" game.

How to play

There are no objectives in the game, juste launch it and put your headset on. There is a button that you can touch to spawn more pieces.

The controllers have 3 modes :

  • Push mode (default) : Push objects with the little green orb attached to the controller.
  • Pull mode (toggle with grip button) : Place the transparent orb on a object and pull the trigger to grab an object. The object will still collide with other pieces.
  • Delete mode (push the touchpad) : Every object within the blue orb will be deleted.

Release

If you don't want to build the game yourself and want to try it right away, you should find a Windows build in the release section of this GitHub.

Thanks

Thanks to Sean Lee for his tutorials on how to use the HTC Vive in Unity and interact with physical objects.

Feel free to use any of the code you can find in this projec