Cysharp/MagicPhysX
.NET PhysX 5 binding to all platforms(win, osx, linux) for 3D engine, deep learning, dedicated server of gaming.
RustMIT
Issues
- 2
Setting up a triangle mesh
#17 opened by jjb-pro - 1
Cuda and Gpu acceleration in MagicPhysX?
#22 opened by pkrnd - 3
- 1
Vehicle classes?
#19 opened by jjb-pro - 1
CCT example
#15 opened by NAMiedema - 0
[GIT-5] test5
#13 opened by neuecc - 1
[GIT-1] testtesttest
#10 opened by neuecc - 0
[GIT-4] more test
#12 opened by neuecc - 0
[GIT-3] [GIT-2] test2
#11 opened by neuecc - 1
Big world support?
#8 opened by Veloctor - 2
Support for Avalonia WEB/Mobile
#7 opened by RayanFarhat - 0
Release Task
#1 opened by neuecc