Please document how to compile from source and add the results to a unity project
RubenGarcia opened this issue · 2 comments
cd native
cargo ndk -t arm64-v8a build
cd ..
dotnet pack YetAnotherHttpHandler.sln --runtime android-arm64 --include-symbols --include-source -o publish
generates
native/target/aarch64-linux-android/debug/libyaha_native.so
publish/YetAnotherHttpHandler.0.1.0.nupkg
publish/YetAnotherHttpHandler.0.1.0.symbols.nupkg
and publish/YetAnotherHttpHandler.0.1.0.nupkg contains Cysharp.Net.Http.YetAnotherHttpHandler.dll
but the installation from https://github.com/Cysharp/YetAnotherHttpHandler.git?path=src/YetAnotherHttpHandler#v0.1.0 provides instead
libCysharp.Net.Http.YetAnotherHttpHandler.Native.so
How is libCysharp.Net.Http.YetAnotherHttpHandler.Native.so created?
The build.yml instruction gives
unzip -o ./publish/YetAnotherHttpHandler.*[0-9].nupkg 'runtimes/*' -d src/YetAnotherHttpHandler/Plugins/Cysharp.Net.Http.YetAnotherHttpHandler.Native/ || true
Archive: ./publish/YetAnotherHttpHandler.0.1.0.nupkg
caution: filename not matched: runtimes/*
See #18 for details on how to proceed.
When creating a NuGet package, it is renamed from libyaha_native.so
to libCysharp.Net.Http.YetAnotherHttpHandler.so
, and the result of unzipping it is committed to Git. At this point, if you want to test it in a local environment, you need to manually rename and place it, or extract it from the NuGet package.
The path to the DLL referenced when creating a NuGet package is as follows:
native\artifacts\[target]\(lib)yaha_native.{so,dll}